Gaming Legislation Amendment Regulation 2015 (No 1) (ACT)

Case

Gaming Legislation Amendment Regulation 2015 (No 1)

Subordinate Law SL2015-27

The Australian Capital Territory Executive makes the following regulation under the Gambling and Racing Control Act 1999 and the Gaming Machine Act 2004.

Dated 17 August 2015.

Joy Burch

Minister

Andrew Barr

Minister

Gaming Legislation Amendment Regulation 2015 (No 1)

Subordinate Law SL2015-27

made under the

Gambling and Racing Control Act 1999 and the Gaming Machine Act 2004

Contents

Page

Part 1      Preliminary

1            Name of regulation  1

2            Commencement  1

3            Legislation amended  1

Part 2Gambling and Racing Control (Code of Practice) Regulation 2002

4            Schedule 1, new section 1.27B  2

Part 3Gaming Machine Regulation 2004

5            Section 3, note 1  3

6            Part 2 heading  3

7           Section 6  3

8            Section 7 heading  4

9            Section 7 (3), definition of GM  5

10          Section 7 (3), definition of TGM  5

11          Section 7 (3), note  6

12          Section 8  6

13          Section 9, new definition of relevant gaming machine application           7

14          Section 9, definition of relevant premises  7

15          Section 10 heading  8

16          Section 10 (1)  8

17          Section 10 (2)  8

18          Section 11 heading  9

19          Section 11 (1)  9

20          Section 12 heading  9

21          Section 12 (1)  9

22          Part 3A  9

23          Section 14, note  10

24          Section 40, new definition of single-user approval  10

25          Section 40, definition of single-user authorisation  10

26          Section 55, definition of linked licence  10

27          New parts 9A and 9B  10

28          Section 71  11

29          New part 15  12

30          New schedule 1  12

31          Dictionary, note 3  14

32          Dictionary, new definition of expired gaming credits  15

33          Dictionary, definition of gaming machine proposal  15

34          Dictionary, definition of linked licence  15

35          Dictionary, definition of local community  15

36          Dictionary, new definitions of relevant gaming machine application and single-user approval     15

37          Dictionary, definition of single-user authorisation  15

38          Further amendments, mentions of authorisation etc  16

39          Further amendments, mentions of licensed etc  16

40          Further amendments, mentions of machine etc  17

Part 1Preliminary

  1. Name of regulation

    This regulation is the Gaming Legislation Amendment Regulation 2015 (No 1).

  2. Commencement

    This regulation commences on the commencement of the Gaming Machine (Reform) Amendment Act 2015, section 4.

    NoteThe naming and commencement provisions automatically commence on the notification day (see Legislation Act, s 75 (1)).

  3. Legislation amended

    This regulation amends the Gambling and Racing Control (Code of Practice) Regulation 2002 and the Gaming Machine Regulation 2004.

Part 2Gambling and Racing Control (Code of Practice) Regulation 2002

  1. Schedule 1, new section 1.27B

    in part 1.3, insert

1.27BOperating times of gaming machines

A gaming machine licensee must not operate a gaming machine between 4 am and 9 am.

Part 3Gaming Machine Regulation 2004

  1. Section 3, note 1

    substitute

    Note 1The dictionary at the end of this regulation defines certain terms used in this regulation, and includes references (signpost definitions) to other terms defined elsewhere.

    For example, the signpost definition ‘single-user approval, for part 8 (Linked-jackpot arrangements)—see section 40.’ means that the term ‘single-user approval’ is defined in that section.

  2. Part 2 heading

    substitute

Part 2Licences and authorisations

  1. Section 6

    substitute

  2. Required documents for applications or notifications—Act, s 16 (i), s 22 (2) (e), s 28 (2) (h), s 38H (3) (b) and s 173D (2) (c)

    (1)This section applies to the following:

    (a)a class C licence application;

    (b)an authorisation certificate application for class C gaming machines;

    (c)a class B licence and authorisation certificate application;

    (d)a notification under the Act, section 173D (2) about a notifiable action under the Act, section 37E (1) to transfer an authorisation certificate to another licensee;

    (e)an application under the Act, section 38H (3) (b) to transfer an in-principle authorisation certificate to someone else.

    NoteThis section will also apply to applications for in-principle approvals for authorisation certificates under the Act, s 38B (1) because those applications need to comply with the requirements of the Act, s 22 (1) (see Act, s 38C).

    (2)The application or notification must be accompanied by any contractual arrangement, or proposed contractual arrangement, relating to the use of the premises to which the application or notification relates.

    Example

    a lease of the premises

    NoteAn example is part of the regulation, is not exhaustive and may extend, but does not limit, the meaning of the provision in which it appears (see Legislation Act, s 126 and s 132).

    (3)A class C licence application or a class B licence and authorisation certificate application must be accompanied by—

    (a)audited financial statements for the applicant for the 3 financial years before the day the application is made; or

    (b)if the applicant has not been operating for the 3 financial years before the day the application is made—audited financial statements for the applicant for each of the financial years (if any) during which the applicant has operated.

  3. Section 7 heading

    substitute

  4. Working out club members—Act, s 23 (5) (c) and s 37 (5) (a)

  5. Section 7 (3), definition of GM

    substitute

    GM, for a club, means—

    (a)for an authorisation certificate application for class C gaming machines—the maximum number of authorisations for class C gaming machines the club has applied for; or

    (b)for an authorisation certificate amendment application for an increase maximum amendment of an authorisation certificate—the maximum number of authorisations for gaming machines that would be allowed at the premises to which the authorisation certificate relates, if the application were approved.

  6. Section 7 (3), definition of TGM

    substitute

    TGM, for a club, means—

    (a)for an authorisation certificate application for class C gaming machines for particular premises—the total of—

    (i)the maximum number of authorisations for class C gaming machines applied for in relation to the premises; and

    (ii)the maximum number of authorisations for class C gaming machines that the club holds in relation to any other premises; and

    (iii)the maximum number of authorisations for class C gaming machines that each club with which the club has a membership agreement (the associated club) has under authorisation certificates held by the associated club; or

    (b)for an authorisation certificate amendment application for an increase maximum amendment of an authorisation certificate—the total of—

    (i)the maximum number of authorisations for class C gaming machines that the club would be allowed to hold under the authorisation certificate if the application were approved; and

    (ii)the maximum number of authorisations for class C gaming machines that the club holds under all other authorisation certificates held by the club; and

    (iii)the maximum number of authorisations for class C gaming machines that each club with which the club has a membership agreement (the associated club) holds under all authorisation certificates held by the associated club.

  7. Section 7 (3), note

    substitute

    NoteThis section will also apply to applications to convert an in-principle authorisation certificate to an authorisation certificate under the Act, s 38N, because the commission needs to consider whether it would issue an authorisation certificate under s 23 (see Act, s 38N (4) (b)).

  8. Section 8

    substitute

  9. Other requirements for form of authorisation schedule for class C gaming machines—Act, s 27 (2)

    An authorisation schedule must contain, in addition to the serial number for each gaming machine under the authorisation certificate, the following information for each gaming machine:

    (a)the name of the game installed in the gaming machine;

    (b)its basic stake denomination;

    (c)the percentage payout for the gaming machine;

    (d)whether the gaming machine is part of a linked-jackpot arrangement;

    (e)if the gaming machine is part of a linked-jackpot arrangement—the percentage contribution from the gaming machine to the linked jackpot.

  10. Section 9, new definition of relevant gaming machine application

    insert

    relevant gaming machine application means any of the following:

    (a)an authorisation certificate application;

    (b)an authorisation certificate amendment application for a premises relocation amendment in relation to relocating all gaming machine operations to new premises in another suburb;

    (c)an authorisation certificate amendment application for an increase maximum amendment;

    (d)an application for an in-principle authorisation certificate.

  11. Section 9, definition of relevant premises

    substitute

    relevant premises, for a social impact assessment, means—

    (a)for an authorisation certificate application or an authorisation certificate amendment application for an increase maximum amendment—the premises to which the application relates; or

    (b)for an authorisation certificate amendment application for a premises relocation amendment in relation to relocating all gaming machine operations to new premises in another suburb—the new premises; or

    (c)for an application for an in-principle authorisation certificate—the land at the address for which the in-principle authorisation certificate is sought.

  12. Section 10 heading

    substitute

  13. Requirements for social impact assessment—Act, s 12 (2) (a)

  14. Section 10 (1)

    substitute

    (1)A social impact assessment for a relevant gaming machine application must satisfy the requirements of this section.

  15. Section 10 (2)

    omit everything after

    gaming machines under

    substitute

    the proposed authorisation certificate, the authorisation certificate as proposed to be amended or the in-principle authorisation certificate (the gaming machine proposal).

  16. Section 11 heading

    substitute

  17. Matters to be addressed by social impact assessment—Act, s 12 (2) (b)

  18. Section 11 (1)

    omit everything before paragraph (a), substitute

    (1)A social impact assessment for a relevant gaming machine application must address the following matters:

  19. Section 12 heading

    substitute

  20. Information to be given in social impact assessment—Act, s 12 (2) (c)

  21. Section 12 (1)

    omit everything before paragraph (a), substitute

    (1)To the extent that the information is available to the applicant, the following information must be given in a social impact assessment for a relevant gaming machine application:

  22. Part 3A

    omit

  23. Section 14, note

    substitute

    NoteThe following sections of the Act mention ballots:

    ·     s 16 (h) (iv)

    ·     s 17 (3) (b)

    ·     s 34 (f) (ii) (C)

    ·     s 36 (5) (b)

    ·     s 37F (2) (b) (i)

    ·     s 38 (c).

  24. Section 40, new definition of single-user approval

    insert

    single-user approval means an approval under the Act, section 134.

  25. Section 40, definition of single-user authorisation

    omit

  26. Section 55, definition of linked licence

    omit

  27. New parts 9A and 9B

    insert

Part 9AStorage of authorisations and gaming machines—permits

70AForm of permit—Act, s 127S (1) (b) (x)

The following information is prescribed:

(a)the location of each stored gaming machine;

(b)in the schedule to the permit, details about each gaming machine stored under the permit, including the following information:

(i)the name of the game installed in the gaming machine;

(ii)the date the game was installed or last amended;

(iii)the basic stake denomination;

(iv)the percentage payout.

Part 9BNotifiable actions

70BPrescribed number of days—Act, s 173D (5)

(1)For a notifiable action under each of the following sections, the prescribed number of days is 20 business days:

(a)section 37B (1) (Authorisation certificate amendment—technical amendment);

(b)section 37E (1) (Transferring an authorisation certificate);

(c)section 37F (1) (Surrender of licences, authorisation certificates and authorisations);

(d)section 113A (1) (b), (c), (d), (e), (f) and (g) (Disposal of gaming machines—notifiable action).

(2)This part expires 3 months after the day it commences.

  1. Section 71

    omit

  2. New part 15

    insert

Part 15Transitional—Gaming Legislation Amendment Regulation 2015 (No )

  1. Modification of Act, pt 20—Act, s 310 (2)

    (1)The Act, part 20 is modified by schedule 1.

    (2)This part and schedule 1 expire 3 years after the day this section commences.

  2. New schedule 1

    insert

Schedule 1Modification of Act

(see s 200)

[1.1]New sections 309A and 309B

insert

309AApplication to convert in-principle approval to new venue amendment

(1)This section applies if—

(a)before the commencement day, a licensee held an in-principle approval for a new venue amendment under the Act, section 38I (In-principle approval decision—new venue amendment); and

(b)immediately before the commencement day, the licensee had not applied to have the in-principle approval converted into a new venue amendment.

(2)The in-principle approval is, on the commencement day, taken to be an in-principle authorisation certificate and the maximum number of authorisations stated in the in-principle authorisation certificate is taken to be the same as the number of gaming machines stated in the in-principle approval.

(3)If, on application by the licensee under section 38M (Conversion of in-principle authorisation certificate to authorisation certificate—application), the commission converts the in-principle authorisation certificate to an authorisation certificate (the converted authorisation certificate), the commission must reduce the maximum number of authorisations the licensee holds under other authorisation certificates by the number allowed under the converted authorisation certificate.

309BTemporary storage amendment application

(1)This section applies if—

(a)before the commencement day, the commission amended a licence under section 26 (Licence amendment decision—temporary storage amendment) for a stated period; and

(b)immediately before the commencement day, the period of the amendment had not ended.

(2)The commission must, as soon as practicable after the commencement day, issue the licensee with a storage permit for a general purpose for the period that remains on the amendment up to a maximum of 12 months.

  1. Dictionary, note 3

    substitute

    Note 3Terms used in this regulation have the same meaning that they have in the Gaming Machine Act 2004 (see Legislation Act, s 148). For example, the following terms are defined in the Gaming Machine Act 2004, dict:

    ·     approved supplier

    ·     approved technician

    ·     authorisation certificate amendment application

    ·     authorisation certificate application

    ·     authorisation schedule

    ·     authorised officer

    ·     authorised premises

    ·     centralised monitoring system (or CMS) (see s 66)

    ·     class B licence and authorisation certificate application

    ·     class C gaming machine

    ·     class C licence application

    ·     club

    ·     commission

    ·     community contribution

    ·     Control Act

    ·     gaming machine

    ·     increase maximum amendment

    ·     in-principle authorisation certificate (see s 38A)

    ·     linked jackpot

    ·     linked-jackpot arrangement

    ·     maximum number, of authorisations

    ·     multi-user permit

    ·     notifiable action (see s 173C)

    ·     premises relocation amendment

    ·     prescribed number of days

    ·     social impact assessment.

  2. Dictionary, new definition of expired gaming credits

    insert

    expired gaming credits, for part 6 (Cashless gaming systems)—see section 27.

  3. Dictionary, definition of gaming machine proposal

    substitute

    gaming machine proposal, for part 3 (Social impact assessments)—see section 10 (2).

  4. Dictionary, definition of linked licence

    omit

  5. Dictionary, definition of local community

    substitute

    local community, for part 3 (Social impact assessments)—see section 9.

  6. Dictionary, new definitions of relevant gaming machine application and single-user approval

    insert

    relevant gaming machine application, for part 3 (Social impact assessments)—see section 9.

    single-user approval, for part 8 (Linked-jackpot arrangements)—see section 40.

  7. Dictionary, definition of single-user authorisation

    omit

  8. Further amendments, mentions of authorisation etc

column 1

item

column 2

provision

column 3

omit

column 4

substitute

1 section 39 authorisation approval
2 section 42 authorisation approval
3 section 43 (3), definition of percentage of turnover, paragraph (b) authorisation approval
4 section 47 (2) authorisation approval
5 section 51 heading authorisations approvals
6 section 51 (1) authorisation approval
  1. Further amendments, mentions of licensed etc

column 1

item

column 2

provision

column 3

omit

column 4

substitute

1 section 26 (1) licensed authorised
2 section 27 (1), definition of player account card licensed authorised
3 section 27 (2), definition of player account licensed authorised
4 section 28 (1) (a) licensed authorised
5 section 31 (2) (a) licensed authorised
6 section 33 (1) (a) licensed authorised
7 section 33 (2), example 3 licensed authorised
8 section 34 (3) licensed authorised
9 section 36 (1) licensed authorised
10 section 37 (1) (a) licensed authorised
11 section 46 (1) licensed authorised
12 section 50 licensed authorised
13 section 51 (1) licensed authorised
14 section 52 licensed authorised
15 section 61 (2) and (3) licensed authorised
  1. Further amendments, mentions of machine etc

column 1

item

column 2

provision

column 3

omit

column 4

substitute

1 section 25 (1) (b) and (c) the machine the gaming machine
2 section 25 (2) (b) the machine the gaming machine
3 section 27 (1), definition of cashless gaming system, paragraph (a) the machine the gaming machine
4 section 43 (1) the machine the gaming machine
5 section 43 (3), definition of percentage of turnover the machine’s the gaming machine’s
6 section 44 the machine the gaming machine
7 section 47 heading machines gaming machines
8 section 50 the machine the gaming machine
9 section 50, example heading machine gaming machine
10 section 50, example 1 the machine the gaming machine
11 section 55, definition of linked-jackpot contribution the machine the gaming machine
12 section 57 (3) (c) the machines the gaming machines
13 section 60 (1) (a) the machine the gaming machine
14 section 76 (2) the machine the gaming machine
15 section 76 (2), example the machine the gaming machine

Endnotes

  1. Notification

    Notified under the Legislation Act on 24 August 2015.

  2. Republications of amended laws

    For the latest republication of amended laws, see align="center">© Australian Capital Territory 2015

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