Gambling Amendment (Cashless Gaming) Regulations 2019 (Vic)
Gambling Amendment (Cashless Gaming) Regulations 2019
S.R. No. 1/2019
TABLE OF PROVISIONS
Regulation Page
1Objective
2Authorising provision
3Commencement
4Definitions
5New Division 11 of Part 3 inserted
═════════════
Endnotes
STATUTORY RULES 2019
S.R. No. 1/2019
Gambling Regulation Act 2003
Gambling Amendment (Cashless Gaming) Regulations 2019
The Governor in Council makes the following Regulations:
Dated: 30 January 2019
Responsible Minister:
MARLENE KAIROUZ
Minister for Consumer Affairs, Gaming and Liquor RegulationANDREW ROBINSON
Clerk of the Executive Council
1Objective
The objective of these Regulations is to amend the Gambling Regulations 2015 to prescribe certain matters in relation to cashless gaming and the conduct of gaming using non-cash gaming tokens.
2Authorising provision
These Regulations are made under section 11.2.1 of the Gambling Regulation Act 2003.
3Commencement
These Regulations come into operation on 30 January 2019.
4Definitions
In regulation 5(1) of the Gambling Regulations 2015[1] insert the following definitions—
"accumulated credits has the same meaning as in section 3.5.33 of the Act;
cashless gaming terminal means a device (other than a gaming machine) that a person can use to—
(a)increase the value of a non-cash gaming token; or
(b)redeem any of the value of a non-cash gaming token; or
(c)obtain a non-cash gaming token;".
5New Division 11 of Part 3 inserted
After regulation 42 of the Gambling Regulations 2015 insert—
"Division 11—Cashless gaming
42AMaximum value of non-cash gaming tokens
(1)A venue operator must not distribute or make available a non-cash gaming token with a value greater than $1000.
Penalty:20 penalty units.
(2)A venue operator must not allow a person to distribute or to make available a non-cash gaming token with a value greater than $1000.
Penalty:20 penalty units.
(3)For the purposes of this regulation, a person does not distribute or make available a non‑cash gaming token by paying out accumulated credits from a gaming machine as or by way of that token.
Note
Section 3.5.33 of the Gambling Regulation Act 2003 regulates the paying out of $2000 or more worth of accumulated credits on a gaming machine.
42BMaximum value that can be registered from a non-cash gaming token to the credit meter of a gaming machine
(1)A venue operator must not permit gaming on a gaming machine that does not comply with subregulation (2).
Penalty:20 penalty units.
(2)For the purposes of subregulation (1), a gaming machine complies with this subregulation if it is not possible to use a non-cash gaming token to register gaming machine credits on the machine with the result that more than $1000 worth of accumulated credits are standing on the machine.
42CPlayer must nominate value of credits transferred from a player card
(1)A venue operator must not permit gaming on a gaming machine—
(a)on which gaming machine credits can be registered using a non-cash gaming token that is a player card;
and
(b)that does not comply with subregulation (2).
Penalty:20 penalty units.
(2)For the purposes of subregulation (1), a gaming machine complies with this subregulation if—
(a)gaming machine credits are not registered on the gaming machine by a player card until a player selects the value of the credits to be registered; and
(b)the selection referred to in paragraph (a) does not cause a bet to be made.
42DCashless gaming terminals—distance from gaming machines
(1)A venue operator must ensure that each cashless gaming terminal at the approved venue is not located within 2 metres of a gaming machine that is available for gaming.
Penalty:20 penalty units.
(2)A venue operator must not, while a person is at a gaming machine, assist or allow another person to assist the person at the gaming machine—
(a)to obtain a non-cash gaming token; or
(b)to increase the value of a non-cash gaming token; or
(c)to use a cashless gaming terminal.
Penalty:20 penalty units.
(3)For the purposes of subregulation (2)(a) and (b), a person does not obtain a
non-cash gaming token or increase the value of a non-cash gaming token by having accumulated credits from a gaming machine paid out to them as or by way of that token.
42ECashless gaming terminals—maximum value
(1)A venue operator must ensure that each cashless gaming terminal at the approved venue complies with subregulation (2).
Penalty:20 penalty units.
(2)For the purposes of subregulation (1), a cashless gaming terminal complies with this subregulation if it is not possible to use the cashless gaming terminal—
(a)to obtain a non-cash gaming token with a value greater than $1000; or
(b)to increase the value of a non-cash gaming token with the result that the non-cash gaming token has a value greater than $1000.".
═════════════
Endnotes
[1] Reg. 4: S.R. No. 55/2015 as amended by S.R. Nos 55/2015, 139/2015, 111/2016 and 12/2017.
0
0
0