Casino Gaming Amendment Rule (No. 3) 2004 (Qld)

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Casino Gaming Amendment Rule (No. 3) 2004
Queensland Casino Gaming Amendment Rule (No. 3) 2004 Subordinate Legislation 2004 No. 322 made under the CasinoControlAct1982 Contents Page 1 Short title . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Rule amended . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Amendment of sch 2 (Blackjack) . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 Amendment of sch 3 (Caribbean stud poker). . . . . . . . . . . . . . . . 3 5 Amendment of sch 4 (Craps) . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 Amendment of sch 7 (Mini-dice). . . . . . . . . . . . . . . . . . . . . . . . . . 4 7 Amendment of sch 9 (Roulette) . . . . . . . . . . . . . . . . . . . . . . . . . . 4 8 Amendment of sch 10 (Sic-bo). . . . . . . . . . . . . . . . . . . . . . . . . . . 4 9 Amendment of sch 11 (Spanish blackjack) . . . . . . . . . . . . . . . . . 4 10 Amendment of sch 12 (Wheel of fortune). . . . . . . . . . . . . . . . . . . 5 11 Insertion of new sch 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Schedule 13 Two-up dice Part 1 Preliminary 1 Conducting and playing two-up dice. . . . . . . . . . . . . . 5 2 Definitions for sch 13 . . . . . . . . . . . . . . . . . . . . . . . . . 5 Part 2 Table, layout and equipment 3 Table and layout . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 4 Dice to be used in the game. . . . . . . . . . . . . . . . . . . . 6 Part 3 The spinner
2 Casino Gaming Amendment Rule (No. 3) 2004 No. 322, 2004 5 6 7 8 9 10 Part 4 11 12 13 Part 5 14 15 16 17 18 19 Part 6 20 21 22 Selecting the spinner and the dice for spinning . . . . . Spinner’s wager . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Spinning the dice . . . . . . . . . . . . . . . . . . . . . . . . . . . . Results of the spinner’s wager . . . . . . . . . . . . . . . . . . Payout odds for a spinner’s wager . . . . . . . . . . . . . . . Changing the spinner . . . . . . . . . . . . . . . . . . . . . . . . . Players Player’s wager . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Results of a player’s wager. . . . . . . . . . . . . . . . . . . . . Payout odds for a player’s wager . . . . . . . . . . . . . . . . Other matters about wagers Minimum and maximum wagers. . . . . . . . . . . . . . . . . Player responsible for placing wagers . . . . . . . . . . . . Wagers to remain after dealer calls ‘no more bets’ . . How wagers are dealt with . . . . . . . . . . . . . . . . . . . . . Change to application of ss 15 and 17 if unfair . . . . . Results of spins to be displayed . . . . . . . . . . . . . . . . . Irregularities Invalid spins . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dealer may take over as spinner if there are consecutive or numerous invalid spins . . . . . . . . . . . . Procedure if a die goes off the table. . . . . . . . . . . . . . 7 8 8 8 9 9 9 9 10 10 10 10 11 11 11 12 13 13
s1 3 s5 Casino Gaming Amendment Rule (No. 3) 2004 No. 322, 2004 1 Short title This rule may be cited as the Casino Gaming Amendment Rule (No. 3) 2004 . 2 Rule amended This rule amends the Casino Gaming Rule 1999. 3 Amendment of sch 2 (Blackjack) Schedule 2, section 58(3)(g), ‘would otherwise be’— omit, insert— ‘have been’. 4 Amendment of sch 3 (Caribbean stud poker) Schedule 3, section 8(2)(b), ‘plays only’— omit, insert— ‘only plays’. 5 Amendment of sch 4 (Craps) (1) Schedule 4, section 20(2), ‘or may select new dice’— omit. (2) Schedule 4, section 21(1), from ‘2 selected dice’— omit, insert— ‘2 selected dice so that they— (a) leave the shooter’s hand simultaneously; and (b) strike the end of the table farthest from the shooter.’. (3) Schedule 4, section 22(1)(f) and (g)— omit. (4) Schedule 4, section 22(2)(b), ‘an end of the table’— omit, insert— ‘the end of the table farthest from the shooter’.
s6 4 s9 Casino Gaming Amendment Rule (No. 3) 2004 No. 322, 2004 6 Amendment of sch 7 (Mini-dice) Schedule 7, section 9(1)(a), from ‘apply’ to ‘identified’— omit, insert— ‘happens— (i) a player’s chip is moved from its original position by another person to another position on the table layout and the chip and its original position can be identified by the casino operator’. 7 Amendment of sch 9 (Roulette) Schedule 9, section 11(1)(a), from ‘apply’ to ‘identified’— omit, insert— ‘happens— (i) a player’s chip is moved from its original position by another person to another position on the table layout and the chip and its original position can be identified by the casino operator’. 8 Amendment of sch 10 (Sic-bo) Schedule 10, section 10(1)(a), from ‘apply’ to ‘identified’— omit, insert— ‘happens— (i) a player’s chip is moved from its original position by another person to another position on the table layout and the chip and its original position can be identified by the casino operator’. 9 Amendment of sch 11 (Spanish blackjack) Schedule 11, section 48(2)(g), ‘would otherwise be’— omit, insert— ‘have been’.
s 10 5 s 11 Casino Gaming Amendment Rule (No. 3) 2004 No. 322, 2004 10 Amendment of sch 12 (Wheel of fortune) Schedule 12, section 10(1)(a), from ‘apply’ to ‘identified’— omit, insert— ‘happens— (i) a player’s chip is moved from its original position by another person to another position on the table layout and the chip and its original position can be identified by the casino operator’. 11 Insertion of new sch 13 After schedule 12— insert ‘Schedule 13 Two-up dice section 3(2) ‘Part 1 Preliminary ‘1 Conducting and playing two-up dice ‘This schedule states the rules for conducting and playing the casino game known as two-up dice. ‘2 Definitions for sch 13 ‘In this schedule— heads means 2 dice lying on the table with ‘H’ showing on the top side of each die. invalid spin means a spin declared invalid by the dealer under section 20. odds means 2 dice lying on the table with ‘H’ showing on the top side of 1 die and ‘T’ showing on the top side of the other die. player’s wager see section 11(1).
s 11 6 s 11 Casino Gaming Amendment Rule (No. 3) 2004 No. 322, 2004 spin , in relation to dice, means to throw the dice. spinner means the player or dealer who spins the dice. spinner’s wager see section 6(1). tails means 2 dice lying on the table with ‘T’ showing on the top side of each die. valid spin means a spin that is not an invalid spin. ‘Part 2 Table, layout and equipment ‘3 Table and layout ‘(1) Two-up dice is played on an oblong table with rounded corners and high walled sides having places for players and places for the dealers. ‘(2) The layout cloth covering the two-up dice table must be substantially as shown in diagram 13.1 and must include— (a) the name of, or logo for, the casino; and (b) areas for placing the spinner’s wager and players’ wagers. ‘(3) The two-up dice table must have a drop box attached to it. ‘4 Dice to be used in the game ‘(1) Each die used in the game must have— (a) 6 equal sides; and (b) 3 of the sides marked ‘H’ and 3 sides marked ‘T’; and (c) the sides arranged so that each side marked ‘H’ is opposite a side marked ‘T’. ‘(2) A set of 5 dice must be at the table at the start of play. ‘(3) However, only 2 dice may be spun for playing the game.
s 11 7 s 11 Casino Gaming Amendment Rule (No. 3) 2004 No. 322, 2004 ‘(4) The dealer must keep the dice, other than the dice in play, in a dice cup at the table. ‘(5) A player may not ask for new dice for a game. ‘Part 3 The spinner ‘5 Selecting the spinner and the dice for spinning ‘(1) This section states the procedures for offering the dice to players to act as spinner. ‘(2) At the start of the first game after the table is opened for play, the dealer must offer the 5 dice at the table to the first player on the dealer’s left hand side. ‘(3) At the start of a subsequent game, if a spinner must be selected, the dealer must offer the 5 dice at the table to the next player at the table, going in a clockwise direction, from the place at the table occupied by the spinner for the previous game. ‘(4) If the player offered the dice under subsection (2) or (3) declines to spin the dice, the dealer must offer the dice to each of the other players in turn, going clockwise around the table, until a player accepts the dice or all players have declined to spin the dice. ‘(5) If a player accepts the dice, the player is the spinner. ‘(6) If all of the players decline to spin the dice, the dealer is the spinner. ‘(7) The spinner must select 2 dice from the 5 dice offered, to use in play. ‘(8) If the dealer is the spinner under subsection (6), the dealer must spin the dice until the dealer spins heads or tails once, or odds 5 times consecutively, after which the dealer may stop being the spinner or continue as the spinner.
s 11 8 s 11 Casino Gaming Amendment Rule (No. 3) 2004 No. 322, 2004 ‘6 Spinner’s wager ‘(1) The spinner must place a wager (the spinner’s wager ) on either heads or tails. ‘(2) However, a dealer acting as the spinner must not place a wager. ‘(3) The spinner’s wager may only be placed by placing chips on the area of the layout for the spinner’s wager. ‘(4) The spinner’s wager must remain unchanged on the layout until the result of the wager has been decided. ‘7 Spinning the dice ‘(1) The spinner must spin the dice after the dealer calls ‘no more bets’. ‘(2) The spinner must use only 1 hand to handle or spin the dice. ‘(3) The spinner must spin the dice, so that they— (a) leave the spinner’s hand simultaneously; and (b) strike the end of the table farthest from the spinner. ‘8 Results of the spinner’s wager ‘(1) A spinner’s wager on heads— (a) wins if the spinner spins heads 3 times, without spinning tails, and without spinning odds 5 times consecutively; and (b) loses if the spinner spins tails; and (c) loses if the spinner spins odds 5 times consecutively. ‘(2) A spinner’s wager on tails— (a) wins if the spinner spins tails 3 times, without spinning heads, and without spinning odds 5 times consecutively; and (b) loses if the spinner spins heads; and (c) loses if the spinner spins odds 5 times consecutively.
s 11 9 s 11 Casino Gaming Amendment Rule (No. 3) 2004 No. 322, 2004 ‘9 Payout odds for a spinner’s wager ‘A winning spinner’s wager is paid at odds of 7.5 to 1. ‘10 Changing the spinner ‘(1) If the spinner’s wager wins, the spinner may stop being the spinner or continue as the spinner. ‘(2) If the spinner’s wager loses, the spinner must stop being the spinner. ‘(3) If the spinner stops being the spinner under subsection (1) or (2), a spinner must be selected for the next game. ‘(4) If the spinner stops spinning the dice before the result of the spinner’s wager is decided— (a) the dealer must take over as spinner and spin the dice until the result of the spinner’s wager is decided; and (b) a spinner must be selected for the next game. ‘Part 4 Players ‘11 Player’s wager ‘(1) A player, including a player who is the spinner, may place a wager (a player’s wager ) on heads or tails and may place separate player’s wagers on heads and tails. ‘(2) A player’s wager may only be placed by placing chips on the area of the layout for players’ wagers. ‘(3) A player’s wager must remain unchanged on the layout until the result of the wager has been decided. ‘12 Results of a player’s wager ‘(1) A player’s wager on heads— (a) wins, if the spinner spins heads; and (b) loses, if the spinner spins—
s 11 10 s 11 Casino Gaming Amendment Rule (No. 3) 2004 No. 322, 2004 (i) tails; or (ii) odds 5 times consecutively. ‘(2) A player’s wager on tails— (a) wins, if the spinner spins tails; and (b) loses, if the spinner spins— (i) heads; or (ii) odds 5 times consecutively. ‘13 Payout odds for a player’s wager ‘A winning player’s wager is paid at odds of 1 to 1. ‘Part 5 Other matters about wagers ‘14 Minimum and maximum wagers ‘If the minimum wager permitted at a table for a game of two-up dice is not more than $5, the maximum wager permitted for the table must be at least $100. ‘15 Player responsible for placing wagers ‘(1) Each player is responsible for the correct positioning of his or her wagers on the layout, whether or not the player is helped by the dealer. ‘(2) Each player must ensure that the instructions the player gives to the dealer about positioning chips for his or her wagers are carried out correctly. ‘16 Wagers to remain after dealer calls ‘no more bets’ ‘No wager may be placed, changed or withdrawn after the dealer has called ‘no more bets’.
s 11 11 s 11 Casino Gaming Amendment Rule (No. 3) 2004 No. 322, 2004 ‘17 How wagers are dealt with ‘Each wager must be settled strictly in accordance with its position on the layout when the result of the wager is decided. ‘18 Change to application of ss 15 and 17 if unfair ‘(1) This section applies if— (a) any of the following happen— (i) a player’s chip is moved from its original position by another person to another position on the table layout and the chip and its original position can be identified by the casino operator; (ii) a dealer does not place a chip for a wager as instructed by a player, or incorrectly places the chip, and the instructions can be confirmed by the dealer; (iii) a player’s chip is struck by a die during a spin causing the chip to move from its original position to another position on the table layout, and the chip and its original position can be identified by the casino operator; and (b) the casino operator is satisfied the application of sections 15 and 17 would be unfair to the player. ‘(2) Despite sections 15 and 17, the casino operator may settle the wager made by the player as if the chip were in the original or correct position. ‘19 Results of spins to be displayed ‘(1) The result of each spin must be shown— (a) if the spin is heads—by switching on 1 light in a set of 3 lights that are all the same colour; or (b) if the spin is tails—by switching on 1 light in a set of 3 lights that are all a second colour; or (c) if the spin is odds—by switching on 1 light in a set of 5 lights that are all a third colour.
s 11 12 s 11 Casino Gaming Amendment Rule (No. 3) 2004 No. 322, 2004 ‘(2) If a light fails, a card showing the result of the spin must be shown instead of the light. ‘Part 6 Irregularities ‘20 Invalid spins ‘(1) The dealer— (a) must declare a spin invalid if— (i) the spinner uses both hands to handle or spin the dice; or (ii) the dice do not leave the spinner’s hand simultaneously; or (iii) the dice do not strike the end of the table farthest from the spinner; or (iv) either or both of the dice come to rest in the table’s chip tray; or (v) 1 die comes to rest on top of the other die; or (vi) either or both of the dice come to rest in the dice cup or on the rail of the table; or (vii) a die does not come to rest evenly on the table, including, for example, because the die comes to rest entirely or partially on a chip or other object, or a corner of the die comes to rest against the table wall; or (viii) either or both of the dice go off the table; and (b) may declare a spin invalid if the dealer otherwise considers the spin is invalid. ‘(2) Subject to subsection (1)(a)(iv) and (vii), the dealer must not declare a spin invalid only because a die contacts a chip during the spin. ‘(3) The dealer declares a spin invalid by calling ‘no spin’ or ‘barred’—
s 11 13 s 11 Casino Gaming Amendment Rule (No. 3) 2004 No. 322, 2004 (a) if possible, before the dice come to rest; or (b) otherwise, as soon as possible after the dice come to rest. ‘(4) If the dealer declares a spin invalid, a casino key employee responsible for managing table games may overrule the dealer if the casino key employee considers the dealer has made an error in declaring the spin invalid. ‘21 Dealer may take over as spinner if there are consecutive or numerous invalid spins ‘(1) A spinner must stop being the spinner if— (a) the spinner spins 3 consecutive invalid spins; or (b) the dealer considers the spinner has spun an unreasonably high proportion of invalid to valid spins. ‘(2) If a spinner stops being the spinner under subsection (1)— (a) the dealer must spin the dice until the result of the spinner’s wager is decided; and (b) a spinner must be selected for the next game. ‘(3) Despite subsection (2)(b), if a spinner stops being the spinner because the spinner’s first 3 spins are invalid spins, the spinner may, if he or she wishes, continue as the spinner after the result of the spinner’s wager is decided. ‘22 Procedure if a die goes off the table ‘(1) If a die or dice go off the table, the following procedures must be followed— (a) an immediate effort must be made to retrieve the die or dice; (b) the remaining dice must be offered to the spinner to select new dice; (c) if the missing die or dice are found, they must be checked by the dealer, then— (i) if requested by the spinner—returned to the spinner; or
s 11 14 s 11 Casino Gaming Amendment Rule (No. 3) 2004 No. 322, 2004 (ii) if not requested by the spinner—placed back in the dice cup; (d) if 2 dice are lost—a new set of dice must be promptly placed at the table and the remaining dice of the set previously in use must be removed from the table. ‘(2) Despite subsection (1)(b), the spinner may ask for the original dice to be returned. ‘(3) Despite subsection (1)(d), to avoid delay in a game, the spinner may continue to use the remaining dice of the original set until— (a) the spinner’s wager loses; or (b) the spinner’s wager wins and the spinner decides to stop being the spinner.
s 11 15 s 11 Casino Gaming Amendment Rule (No. 3) 2004 No. 322, 2004 ‘DIAGRAM 13.1—TWO-UP DICE TABLE AND LAYOUT section 3(2) Dealer position TAILS HEADS Chip Tray Dealer position Drop Box H T Spinner’s Bet Area TAILS HEADS * Logo (actual location may vary) ENDNOTES 1 Made by the Treasurer on 6 December 2004. 2 Notified in the gazette on 17 December 2004. 3 Laid before the Legislative Assembly on . . . 4 The administering agency is the Treasury Department. © State of Queensland 2004
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