Casino Gaming Amendment Rule (No. 1) 1996 (Qld)

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CASINO GAMING AMENDMENT RULE (No. 1) 1996
Queensland Subordinate Legislation 1996 No. 2 Casino Control Act 1982 CASINO GAMING AMENDMENT RULE (No. 1) 1996 TABLE OF PROVISIONS Section Page 1 Short title . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 2 Rules amended . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 3 Replacement of s 23 (Minimum and maximum wagers for tables) . . . . . . 10 4 Amendment of s 25 (Shuffling of cards) . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 5 Amendment of s 31 (Collecting and discarding cards after play) . . . . . . . . 11 6 Amendment of s 32 (Procedure when cutting card is reached) . . . . . . . . . . 11 7 Insertion of new div 4A . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Division 4A—Bonus blackjack 50A Additional bonus blackjack wager . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 50B Placing a bonus blackjack wager . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 50C Winning bonus blackjack wagers and payouts . . . . . . . . . . . . . . . . . 12 50D Dealing with bonus blackjack wagers . . . . . . . . . . . . . . . . . . . . . . . . 13 50E Splitting cards . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 8 Insertion of new pt 4, div 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Division 6—Use of card machine 65A Card machine . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 65B Card machine malfunction without damage to cards . . . . . . . . . . . . 15 65C Card machine malfunction with damage to cards . . . . . . . . . . . . . . . 15 65D Card machine malfunction with no transfer of cards to another card machine . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
2 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 9 Amendment of s 131 (Table, layout and ball) . . . . . . . . . . . . . . . . . . . . . . . 17 10 Amendment of s 216 (Permissible wagers) . . . . . . . . . . . . . . . . . . . . . . . . . . 17 11 Amendment of s 223 (Jackpot keno) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 12 Insertion of new pts 15–19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 PART 15—MANILA POKER Division 1—Interpretation 249 Definitions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 250 Meaning of “call” and “called” . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 251 Meaning of player’s “hand” . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 252 Meaning of “raise” . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 253 Meaning of “round of betting” . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 254 Meaning of “showdown” . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 255 Meaning of various poker hands . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 256 Ranking of poker hands and cards . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 257 Clockwise direction to be used . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Division 2—Table, layout and equipment 258 Table and layout . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 259 Equipment and information . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Division 3—Preparation for the game at a table 260 Cards . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 261 Sorting, inspecting and shuffling cards . . . . . . . . . . . . . . . . . . . . . . . 25 262 Seating positions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 263 Shuffling cards before each round of play . . . . . . . . . . . . . . . . . . . . . 26 264 The buck . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 265 Ace high and low or high only . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 266 Minimum table stake . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 267 Play sequence . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Division 4—Playing the game 268 How to bet . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 269 Placing the blind bet and dealing the first cards . . . . . . . . . . . . . . . . 28 270 Sequence for first round of betting . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 271 Sequence for second, third, fourth and final rounds of betting . . . . . 30
3 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 272 Showdown . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 273 Raises . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 274 Tapping out . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 275 Commission . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 276 Table stake . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 277 Checking . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 278 How to fold . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 Division 5—Irregularities 279 Collusion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 280 Misdeals . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 281 Betting out of turn . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 282 Premature exposure of communal cards . . . . . . . . . . . . . . . . . . . . . . 40 283 Holding the wrong number of hole cards . . . . . . . . . . . . . . . . . . . . . . 40 284 Moving cards and exchanging information . . . . . . . . . . . . . . . . . . . . 40 285 Silence . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 286 Exclusion from game . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 PART 16—DRAW POKER Division 1—Interpretation 287 Definitions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 288 Meaning of “call” and “called” . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 289 Meaning of “raise” . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 290 Meaning of “showdown” . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 291 Meaning of various poker hands . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 292 Ranking of poker hands and cards . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 293 Clockwise direction to be used . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 Division 2—Table, layout and equipment 294 Table and layout . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 295 Equipment and information . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 Division 3—Preparation for the game at a table 296 Cards . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 297 Sorting and inspecting the deck . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 298 Inspecting and shuffling a complete deck . . . . . . . . . . . . . . . . . . . . . 51
4 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 299 Inspecting and shuffling a reduced deck . . . . . . . . . . . . . . . . . . . . . . 51 300 Seating positions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 301 Shuffling cards before each round of play . . . . . . . . . . . . . . . . . . . . . 52 302 The buck . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 303 Minimum table stake . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 304 Play sequence . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 Division 4—Playing the game 305 How to bet . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 306 Placing the blind bets and dealing the first cards . . . . . . . . . . . . . . . 54 307 Sequence for first round of betting . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 308 The draw . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 309 Sequence for final round of betting . . . . . . . . . . . . . . . . . . . . . . . . . . 58 310 Showdown . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 311 Raises . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 312 Tapping out . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 313 Commission . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 314 Table stake . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 315 How to fold . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 Division 5—Irregularities 316 Collusion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 317 Misdeals . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 318 Betting out of turn . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 319 Holding the wrong number of cards . . . . . . . . . . . . . . . . . . . . . . . . . . 67 320 Moving cards and exchanging information . . . . . . . . . . . . . . . . . . . . 68 321 Silence . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 322 Exclusion from game . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 PART 17—5 CARD STUD POKER Division 1—Interpretation 323 Definitions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 324 Meaning of “call” and “called” . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 325 Meaning of “raise” . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 326 Meaning of “round of betting” . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72
5 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 327 Meaning of “showdown” . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 328 Meaning of various poker hands . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 329 Ranking of poker hands and cards . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 330 Clockwise direction to be used . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 Division 2—Table, layout and equipment 331 Table and layout . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 332 Equipment and information . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 Division 3—Preparation for the game at a table 333 Cards . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 334 Sorting and inspecting the deck . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 335 Inspecting and shuffling a complete deck . . . . . . . . . . . . . . . . . . . . . 78 336 Inspecting and shuffling a reduced deck . . . . . . . . . . . . . . . . . . . . . . 78 337 Seating positions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78 338 Shuffling cards before each round of play . . . . . . . . . . . . . . . . . . . . . 79 339 The buck . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 340 Ante betting or blind betting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 341 Lowest value card betting or highest value card betting . . . . . . . . . 80 342 Minimum table stake . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 343 Play sequence . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 Division 4—Playing the game 344 How to bet . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 345 Placing the ante bets or blind bets and dealing the first cards . . . . 81 346 Making the opening bet in the first round of betting . . . . . . . . . . . . . 82 347 Sequence for first round of betting . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 348 Sequence for second, third and final rounds of betting . . . . . . . . . . . 86 349 Showdown . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88 350 Raises . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89 351 Tapping out . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 352 Commission . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 353 Table stake . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 354 Checking . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 355 How to fold . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93
6 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 Division 5—Irregularities 356 Collusion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 357 Misdeals . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 358 Betting out of turn . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 359 Card found face up . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96 360 Card prematurely exposed by dealer . . . . . . . . . . . . . . . . . . . . . . . . . 96 361 Insufficient cards to complete round of play . . . . . . . . . . . . . . . . . . . 96 362 Holding the wrong number of cards . . . . . . . . . . . . . . . . . . . . . . . . . . 97 363 Moving cards and exchanging information . . . . . . . . . . . . . . . . . . . . 97 364 Silence . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 365 Exclusion from game . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 PART 18—7 CARD STUD POKER Division 1—Interpretation 366 Definitions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 367 Meaning of “call” and “called” . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101 368 Meaning of player’s “hand” . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101 369 Meaning of “raise” . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101 370 Meaning of “round of betting” . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102 371 Meaning of “showdown” . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102 372 Meaning of various poker hands . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102 373 Ranking of poker hands and cards . . . . . . . . . . . . . . . . . . . . . . . . . . 103 374 Clockwise direction to be used . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105 Division 2—Table, layout and equipment 375 Table and layout . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105 376 Equipment and information . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 106 Division 3—Preparation for the game at a table 377 Cards . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 106 378 Sorting and inspecting the deck . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107 379 Inspecting and shuffling a complete deck . . . . . . . . . . . . . . . . . . . . 107 380 Inspecting and shuffling a reduced deck . . . . . . . . . . . . . . . . . . . . . 108 381 Seating positions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 382 Shuffling cards before each round of play . . . . . . . . . . . . . . . . . . . . 108
7 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 383 The buck . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 109 384 Ante betting or blind betting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 109 385 Lowest value card betting or highest value card betting . . . . . . . . 109 386 Minimum table stake . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110 387 Play sequence . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110 Division 4—Playing the game 388 How to bet . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111 389 Placing the ante bets or blind bets and dealing the first cards . . . 111 390 Making the opening bet in the first round of betting . . . . . . . . . . . . 112 391 Sequence for first round of betting . . . . . . . . . . . . . . . . . . . . . . . . . . 114 392 Sequence for second, third, fourth and final rounds of betting . . . . 116 393 Showdown . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 118 394 Raises . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119 395 Tapping out . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 120 396 Commission . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 122 397 Table stake . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 122 398 Checking . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 123 399 How to fold . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 123 Division 5—Irregularities 400 Collusion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124 401 Misdeals . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124 402 Error in dealing final hole card . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 125 403 Betting out of turn . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 126 404 Card found face up . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 126 405 Card prematurely exposed by dealer . . . . . . . . . . . . . . . . . . . . . . . . 127 406 Insufficient cards to complete round of play . . . . . . . . . . . . . . . . . . 127 407 Holding the wrong number of cards . . . . . . . . . . . . . . . . . . . . . . . . . 127 408 Moving cards and exchanging information . . . . . . . . . . . . . . . . . . . 128 409 Silence . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128 410 Exclusion from game . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 129
8 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 PART 19—PAI GOW Division 1—Interpretation 411 Definitions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 129 412 Meaning of “chong ranking 3” . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 130 Division 2—Table and layout 413 The table . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131 Division 3—Tiles and tile ranking 414 Tiles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131 415 Tile ranking . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131 416 Tile point counts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133 Division 4—Other equipment and its use 417 Chung . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133 418 Tumbler device, dice and cover . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133 419 Use of dice . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 134 Division 5—Wagers 420 Placing wagers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 134 421 Maximum and minimum wagers . . . . . . . . . . . . . . . . . . . . . . . . . . . 134 422 Number of players for a box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135 423 Number of hands for a player . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135 Division 6—The bank 424 Use of the chung . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136 425 Appointment as bank . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136 Division 7—Payout odds and commission 426 Winning wagers and commission . . . . . . . . . . . . . . . . . . . . . . . . . . . 137 Division 8—Opening of table for gaming 427 Sorting, inspecting and shuffling the tiles . . . . . . . . . . . . . . . . . . . . 138 Division 9—Shuffle and cut of the tiles 428 Shuffling and stacking for each round of play . . . . . . . . . . . . . . . . . 138 429 La ja . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 138 430 Cutting the tiles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139 431 Replacing the tiles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139
9 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 Division 10—Dealing the tiles 432 The deal . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139 433 Controlling the tiles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139 Division 11—Setting the hands 434 Hands . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140 435 Setting the hands . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140 436 Particular settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 141 Division 12—Setting the hands the house way 437 This division . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 141 438 General guide . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 141 439 General rules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 141 440 Pair splitting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 142 441 Wongs, gongs and high nines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 142 442 High ranking tiles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 142 Division 13—Setting the hands for exceptions 443 Individual exceptions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 143 Division 14—Payment and collection of wagers 444 Deciding on hands . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 143 445 Wagers and commission . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 144 Division 15—Irregularities 446 Dice . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 144 447 Shuffling and stacking . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 144 448 Dealing irregularities . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 145 449 Exposing of tiles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 145 450 Incorrect setting of tiles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 145 451 Abandoned round of play . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 145 452 Failure to wager . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 146 453 Silence . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 146 454 Contravention of rules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 146 13 Amendment of schedule (Dictionary) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 151
s 1 10 s 4 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 ˙ Short title 1. This rule may be cited as the Casino Gaming Amendment Rule (No. 1) 1996 . ˙ Rules amended 2. This rule amends the Casino Gaming Rules 1985 . ˙ Replacement of s 23 (Minimum and maximum wagers for tables) 3. Section 23— omit, insert— Minimum and maximum wagers for tables 23.(1) The casino operator must set minimum and maximum wagers for each blackjack table. (2) The minimum and maximum wagers must be displayed on a sign at each table with letters and numbers not less than 8 mm high. (3) If the minimum wager at a table is $5 or less the maximum wager must be at least $100. (4) However, the casino operator may operate a maximum of 4 tables at which— (a) the minimum wager is $2 and the maximum wager is $10; and (b) casino patrons are instructed in the rules, procedures and basic playing strategies of blackjack.’. ˙ Amendment of s 25 (Shuffling of cards) 4. Section 25(c)— omit, insert— ‘(c) at the appropriate time, as provided for under these rules, after the cutting card is reached in the shoe; or’.
s 5 11 s 7 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 ˙ Amendment of s 31 (Collecting and discarding cards after play) 5. Section 31(2) and (3)— omit, insert— (2) The cards must be placed in the discard rack.’. ˙ Amendment of s 32 (Procedure when cutting card is reached) 6. Section 32— insert— (3) Subsection (4) applies if, before a new round of play starts, and before the cutting card has been dealt, a pit boss or assistant pit boss directs only 3 more rounds to be played before the table is closed. (4) Despite subsections (1) and (2), if the cutting card is dealt in 1 of the 3 rounds of play mentioned in subsection (3), the 3 rounds may be finished without a card reshuffle.’. ˙ Insertion of new div 4A 7. After section 50— insert— Division 4A—Bonus blackjack ˙ Additional bonus blackjack wager 50A.(1) A player may place an additional $1 wager (a “bonus blackjack wager” ) if— (a) the boxes for wagers on the blackjack table layout provide for bonus blackjack; and (b) a sign at the table shows the amounts of the bonus blackjack payouts for the table. (2) Bonus blackjack may be played only if either 6 or 8 decks of cards are used for the game of blackjack. (3) The casino operator may offer bonus blackjack to blackjack players
s 7 12 s 7 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 under another name if the casino operator considers the other name appropriate. ˙ Placing a bonus blackjack wager 50B.(1) A player may place a bonus blackjack wager on a box if the player is the first player for the box. (2) If 2 or more players wager on a box where the first player may make a bonus blackjack wager, the other player or players may not make a bonus blackjack wager, even if the first player elects not to make a bonus blackjack wager. (3) The wager must be placed before any cards in a round are dealt. (4) The wager must be made by placing chips in the appropriate area of the layout. (5) Only 1 bonus blackjack wager may be placed on a box for a round of play. ˙ Winning bonus blackjack wagers and payouts 50C.(1) A bonus blackjack wager wins if— (a) 4 cards are dealt to the player placing the wager, and 3 of the 4 cards are fives and the other card is a six; or (b) 3 cards are dealt to the player placing the wager and they are all sevens; or (c) 3 cards are dealt to the player placing the wager and 1 card is a six, 1 card is a seven, and 1 card is an eight; or (d) a nominated blackjack is dealt to the player placing the wager. (2) Winning bonus blackjack wagers have the following payout amounts— (a) for 3 fives and a six (see subsection (1)(a))— (i) if the 4 cards are all the same suit—$25 000; or (ii) if the 4 cards are not all the same suit—$1 500; (b) for 3 sevens (see subsection (1)(b))—
s 7 13 s 7 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 (i) if the 3 cards are all the same suit—$5 000; or (ii) if the 3 cards are not all the same suit—$500; (c) for a six, a seven and an eight (see subsection (1)(c))— (i) if the 3 cards are all the same suit— (A) if 8 decks of cards are in use for the game of blackjack—$750; or (B) if 6 decks of cards are in use for the game of blackjack—$800; or (ii) if the 3 cards are not all the same suit—$50; (d) for a nominated blackjack (see subsection (1)(d))—$175. (3) In this section— “nominated blackjack” means a blackjack consisting of an ace of a suit nominated for the round of play on a sign on the table and another card, also nominated on the sign, of the same suit as the ace. ˙ Dealing with bonus blackjack wagers 50D.(1) This section applies to a player who makes a bonus blackjack wager in addition to the player’s blackjack wager. (2) If the dealer settles a winning blackjack wager for the player and the player has blackjack, the dealer must— (a) if the player’s bonus blackjack wager is not a winning bonus blackjack wager—take away the bonus blackjack wager; or (b) if the bonus blackjack wager is a winning bonus blackjack wager—also settle the winning bonus blackjack wager. (3) If the player’s bonus blackjack wager cannot be a winning bonus blackjack wager, the dealer must take away the wager as soon as it is evident that no more cards are to be dealt to the player. (4) If the player’s bonus blackjack wager is a winning bonus blackjack wager, but subsection (2) does not apply, the dealer must leave the wager in its place. (5) If the player’s bonus blackjack wager is left in its place under
s 8 14 s 8 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 subsection (4), the dealer must settle it after all players’ blackjack wagers have been settled. ˙ Splitting cards ‘50E. If a player who makes a bonus blackjack wager splits 2 cards, the player’s bonus blackjack result is decided from the hand dealt to the first of the split cards.’. ˙ Insertion of new pt 4, div 6 8. After section 65, in part 4— insert— Division 6—Use of card machine ˙ Card machine 65A.(1) A card machine may be used for blackjack. (2) However, a card machine must not be used for a game of blackjack if super sevens or bonus blackjack is offered with the game. (3) If a card machine is used, the operation of divisions 1 to 5 is changed to the extent necessary for the following to have effect— (a) the number of decks used must be not less than the minimum, and not more than the maximum (which in turn must be not more than 8), number of decks approved by the chief executive for use in the card machine; (b) when play is started, or if the cards in the card machine are replaced under section 28, 1 the cards must be sorted, inspected and shuffled in the way stated in division 2, but are then placed in the card machine; (c) the cards do not need to be cut before being placed in the card machine; (d) a cutting card may be used to conceal the bottom card of the cards 1 Section 28 (Replacing the cards)
s 8 15 s 8 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 placed into the machine under paragraph (b), but it must be removed from the machine before cards for the first round of play are dealt; (e) cutting cards are not used for the game, other than in the way mentioned in paragraph (d); (f) for dealing the cards, the card machine takes the place of the dealing shoe; (g) cards that would otherwise be placed in the discard rack are placed in the card machine to be mixed with the remaining cards in the machine. (4) Sections 22 2 and 25(b) 3 do not apply if a card machine is used. ˙ Card machine malfunction without damage to cards 65B.(1) This section applies if— (a) a card machine is in use for a game of blackjack; and (b) it becomes evident, in a round of play for which 1 or more cards have been dealt, that the card machine is no longer capable of operating in the way it is intended to operate; and (c) the malfunctioning of the machine has not operated to the disadvantage of the casino operator or a player; and (d) cards have not been damaged in the malfunctioning machine; and (e) another card machine is readily available; and (f) it is practicable to transfer cards to the other card machine. (2) The cards in the malfunctioning machine must be transferred to the other card machine and the game continued. ˙ Card machine malfunction with damage to cards 65C.(1) This section applies if— 2 Section 22 (Entry to or exclusion from game after first round) 3 Section 25 (Shuffling of cards)
s 8 16 s 8 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 (a) a card machine is in use for a game of blackjack; and (b) it becomes evident, in a round of play for which 1 or more cards have been dealt, that the card machine is no longer capable of operating in the way it is intended to operate; and (c) the malfunctioning of the machine has not operated to the disadvantage of the casino operator or a player; and (d) cards have been damaged in the malfunctioning machine; and (e) another card machine is readily available; and (f) it is practicable to transfer cards to the other card machine. (2) The following process must be applied— (a) the damaged cards are removed from play, including from the malfunctioning machine; (b) the undamaged cards still in the malfunctioning machine are transferred from the malfunctioning machine to the other card machine; (c) the damaged cards are replaced with cards from a new deck, and the replacing cards are placed in the other card machine to be mixed with the undamaged cards; (d) the game is continued. ˙ Card machine malfunction with no transfer of cards to another card machine 65D.(1) This section applies if— (a) a card machine is used for a game of blackjack; and (b) it becomes evident, in a round of play for which 1 or more cards have been dealt, that the card machine is no longer capable of operating in the way it is intended to operate; and (c) the game is not continued using another card machine. (2) The following process must be applied— (a) each player must be given the opportunity to have each amount wagered by the player in the round of play returned to the player;
s 9 17 s 10 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 (b) damaged cards are replaced with cards from a new deck; (c) the replacement cards and undamaged cards are shuffled and cut in the way the rules provide for manual shuffling and cutting, and placed in a dealing shoe; (d) the round of play is completed using the dealing shoe for the players who have not had their wagers returned. (3) The shuffle mentioned in subsection (2)(c) is taken to be a shuffle directed and reported under section 25(b).’. ˙ Amendment of s 131 (Table, layout and ball) 9. Section 131(2)— omit, insert— (2) A roulette wheel must be of a single zero variety with 37 equally spaced compartments around the wheel. (2A) One of the compartments must be marked with a zero and coloured green, and the other compartments must be marked with a number from 1 to 36, with 18 of the compartments coloured red and 18 coloured black. (2B) The numbers and colours must be arranged around the wheel in the way approved by the chief executive. (2C) However, it is not necessary to obtain the chief executive’s approval under subsection (2B) for the arrangement of numbers and colours shown in diagram 5.’. ˙ Amendment of s 216 (Permissible wagers) 10.(1) Section 216(1), ‘wagers or’— omit. (2) Section 216(1), ‘separate wagers’— omit, insert— ‘separate ways’. (3) Section 216(3)—
s 11 18 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 omit, insert— (3) The minimum wager for each keno entry ticket is $1.’. (4) Section 216(4)— omit. ˙ Amendment of s 223 (Jackpot keno) 11. Section 223(4)— omit. ˙ Insertion of new pts 15–19 12. After section 248 (before the schedule)— insert— PART 15—MANILA POKER Division 1—Interpretation ˙ Definitions 249. In this part— “act” , in a round of betting, means to check, fold, call, call and raise, or raise. “active player” , for a round of play, means a player who has not folded or tapped out. “bet” means an amount put out for a blind bet, an opening bet, a call or a raise. “blind bet” see section 267. “buck” means the marker used to show the player who is to place the blind bet and be dealt the first cards in a round of play. “buck position” , for a round of play, means the position occupied by a player who has the buck for the round of play.
s 12 19 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 “call” see section 250. “check” see section 277. “closest player” see section 257. “commission” means the amount the dealer deducts from a pot for payment to the casino. “communal cards” see section 267. “designated player” , for a round of play, means— (a) the player in the buck position for the round of play; or (b) if the player in the buck position is no longer an active player for the round of play—the next player after the player in the buck position who is still an active player for the round of play. “face value” , of a card, means— (a) the number of the card, namely, 7, 8, 9 or 10; or (b) the type of card, namely, jack, queen, king or ace. “flush” see section 255. “fold” , for a player in a round of play, means to indicate to the dealer that the player wishes to stop taking part in the round of play. “4 of a kind” see section 255. “full house” see section 255. “game” means the game made up of successive rounds of play of manila poker. “hand” see section 251. “hole card” see section 267. “inactive player” , for a round of play, means a player who has tapped out or folded. “minimum table stake” see section 259. “misdeal” see section 280. “next player” see section 257. “odd card” , in relation to another card or cards, means a card that is a different face value to the other card or cards.
s 12 20 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 “odd card hand” see section 255. “1 pair” see section 255. “opening bet” , for a round of betting, means the bet with which a player opens the betting for the round. “player” means a player in a game of manila poker. “poker hand” see section 255. “poker ranking” see section 256. “pot” means an accumulation of amounts bet during a round of play. “raise” see section 252. “reduced deck” means a deck of 32 identically backed cards containing an ace, king, queen, jack, 10, 9, 8 and 7 in each of spades, hearts, diamonds and clubs. “round of betting” means the betting that happens in a round of play after each communal card is dealt. “round of play” ordinarily includes dealing the cards, betting at the successive rounds of betting, deciding the winning hand, deducting the commission and the winner collecting the pot. “royal flush” see section 255. “showdown” see section 272. “straight” see section 255. “straight flush” see section 255. “table stake” , of a player, means the amount (in chips) the player has on the table, before a round of play of the game starts, for betting in the round of play. “tap out” see section 274. “3 of a kind” see section 255. “2 pairs” see section 255. ˙ Meaning of “call” and “called” 250.(1) A player ( “player A” ) “calls” in a round of betting if player A
s 12 21 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 makes the bet needed to make the total amount bet by player A for the round of betting equal to the total amount bet by the player ( “player B” ) who has bet the highest total amount in that round of betting. (2) Under subsection (1), player B is the player who is “called” . (3) In the first round of betting for a round of play after the first communal card is dealt, the first player entitled to call (or to call and raise or to fold) “calls” if the player makes a bet equal to the blind bet made by the designated player before the hole cards were dealt for the round of play. ˙ Meaning of player’s “hand” 251. A player’s “hand” is the best poker hand available from a combination of— (a) the player’s hole cards; and (b) 3 of the 5 communal cards. ˙ Meaning of “raise” 252.(1) A player “raises” in a round of betting if the player calls and then bets an additional amount (a “raise” ). (2) Additionally, if a player ( “player A” ) makes a blind bet and at least 1 other player calls the bet but no player raises, player A “raises” if player A then bets an additional amount. ˙ Meaning of “round of betting” 253.(1) A “round of betting” is the betting that happens after each communal card is dealt. (2) The “first round of betting” happens after the first communal card is dealt, the “second round of betting” happens after the second communal card is dealt, and so on until the “final round of betting” which happens after the fifth communal card is dealt.
s 12 22 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 ˙ Meaning of “showdown” 254. A “showdown” happens when, for deciding the winning hand or hands, 1 or more players show their hole cards after the final round of betting. ˙ Meaning of various poker hands 255. The following poker hands have the meaning given opposite the hand— Poker hand Cards “odd card hand” any combination of 5 cards, other than another poker hand mentioned in this section “1 pair” 2 cards with the same face value and 3 other odd cards “2 pairs” 2 cards with the same face value, another 2 cards with the same face value (other than the face value of the first 2 cards) and 1 other odd card “3 of a kind” 3 cards with the same face value and 2 other odd cards “straight” 5 cards of more than 1 suit running consecutively in face value “full house” 3 cards with the same face value and another 2 cards with same face value “flush” 5 cards of the same suit but not running consecutively in face value “4 of a kind” 4 cards with the same face value and 1 other odd card “straight flush” 5 cards of the same suit running consecutively in face value, other than a royal flush
s 12 23 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 “royal flush” 10, jack, queen, king and ace of the same suit. ˙ Ranking of poker hands and cards 256.(1) The ranking of poker hands ( “poker ranking” ), from lowest to highest, is as follows— odd card hand 1 pair 2 pairs 3 of a kind straight full house flush 4 of a kind straight flush royal flush. (2) All suits of cards are equal. (3) Hands ranking the same, but with cards of different face values, rank according to the cards’ face values. (4) The ranking of cards, from lowest to highest, is 7, 8, 9, 10, jack, queen, king and ace. (5) However, if a player has an ace, 7, 8, 9 and 10, the ace ranks as the lowest card of a straight having a 10 as its highest card if, before the rounds of play for the game start, the dealer announces the ace to be both high and low for the game. (6) If 2 or more players’ hands have identical poker ranking and face values, the hands are of equal value. Examples of application of section— 1. A 9, 10, jack, queen, king straight beats a 7, 8, 9, 10, jack straight.
s 12 24 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 2. If there are 2 hands, each containing 2 pairs, the hand holding the highest pair in face values is ranked the higher. If each hand has an equally ranked pair, the face values of the second pairs decide the outcome. If each hand has 2 equally ranked pairs, the face value of the fifth card of each hand decides the outcome. If each of the fifth cards is equally ranked, the 2 hands are of equal value. ˙ Clockwise direction to be used 257.(1) The “next player” to another player (the “other player” ), means the player seated next to, or the player positioned after, the other player, going around the table in a clockwise direction. (2) The “closest player” to another player (the “other player” ) means the player seated closest to the other player, going around the table in a clockwise direction. (3) If, in a round of play, the dealer has to deal with players in turn, or the players have to act in turn, the dealer must deal with the players, or the players must act, going around the table in a clockwise direction. Division 2—Table, layout and equipment ˙ Table and layout 258.(1) Manila poker is played at a table with places for not more than 13 players and 1 dealer. (2) The layout for the table is the layout approved by the chief executive, 4 but the layout must include— (a) a circle for discards; and (b) the casino’s name or logo. ˙ Equipment and information 259.(1) A table for the game must be equipped with the following— (a) a buck; 4 See section 62 (Gaming equipment and chips) of the Act.
s 12 25 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 (b) a cutting card; (c) a dealing shoe; (d) a drop box. (2) Additionally, a sign must be displayed at or near the table stating the “minimum table stake” for the game in letters and numbers not less than 8 mm high. (3) The casino operator must ensure the minimum table stake for the game at the table is not changed to a higher minimum table stake unless— (a) a sign showing the new minimum, and the proposed time of change, is displayed at or near the table for at least 20 minutes before the time of the proposed change; or (b) all players at the table agree to the change. Division 3—Preparation for the game at a table ˙ Cards 260. Manila poker is played with a reduced deck. ˙ Sorting, inspecting and shuffling cards 261.(1) After receiving a complete deck of 52 cards at the table, the dealer and a floor manager must sort and inspect the cards independently. (2) After the cards have been sorted and inspected and the cards not forming part of a reduced deck have been removed, the dealer must spread the remaining cards face up on the table in a way that makes it easy for someone inspecting them to see if the cards form a reduced deck. (3) After a player has been given an opportunity to look at the cards, the cards must be turned face down on the table, washed, stacked and shuffled by hand. (4) The dealer must receive a complete deck of cards at the table, and act under subsections (1) to (3)— (a) before the rounds of play for a game start; and
s 12 26 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 (b) if, after a round of play, the dealer, pit boss or floor manager considers that at least 1 of the cards in the deck used for the last round of play is unfit for further use. (5) A floor manager may, after a round of play, ask the dealer to check that the 32 cards required for the reduced deck are all present. ˙ Seating positions 262.(1) If, before the rounds of play start, 2 or more persons wish to sit at a particular position at the table, the seating position must be decided by a draw of the cards. (2) However, if a seat becomes vacant during the rounds of play— (a) the order of priority for filling the seat is the following— (i) players who have been taking part in the game since the rounds of play started at the table are first in priority; (ii) other players are second in priority; (iii) persons who wish to become players are third in priority; and (b) if there are 2 or more persons having the same priority to fill the vacant seat, and there is no-one with a higher priority, the seating position must be decided by a draw of the cards. ˙ Shuffling cards before each round of play 263.(1) The dealer must shuffle the cards by hand immediately before the start of a round of play. (2) After the dealer has shuffled the cards, the dealer must, in order— (a) cut the cards once at least 2 cards from either end of the deck; and (b) place the cards in 2 stacks face down on the table; and (c) finish the cut by placing the stack that before the cut formed the bottom of the deck squarely on top of the other stack; and (d) place a cutting card under the deck; and (e) place the deck and cutting card in a dealing shoe.
s 12 27 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 ˙ The buck 264.(1) The player to the immediate left of the dealer receives the buck for the first round of play. (2) At the beginning of each round of play after the first round of play, the buck is passed to the next player after the player who had the buck for the previous round of play. (3) A player may not decline to receive the buck when it is the player’s turn to receive it. ˙ Ace high and low or high only 265. Before the rounds of play for a game start, the dealer must announce whether the ace is both high and low or high only. ˙ Minimum table stake 266.(1) Before a person becomes a player in the first round of play for a game, or in a later round of play for the game if the person was not a player for the immediately preceding round of play, the person must place on the table, in full view of the dealer and all players or intending players for the next round of play, the player’s table stake in the form of chips, or in the form of cash to be immediately converted into chips. (2) The table stake must be at least the minimum table stake. (3) A player must not add to or reduce (other than by taking part in a round of betting) the player’s table stake in a round of play. ˙ Play sequence 267.(1) This section states the sequence for a round of play that includes all steps. (2) The designated player makes a bet (the “blind bet” ), equal to the minimum permissible table wager. (3) The dealer deals 2 cards ( “hole cards” ), face down, to the designated player, and then deals 2 cards (also “hole cards” ), face down, to each other player in turn, making sure that a player is dealt both hole cards before the next player is dealt cards.
s 12 28 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 (4) The dealer then deals not more than 5 cards ( “communal cards” ) face up in the middle of the table. (5) There is a round of betting after each communal card is dealt. (6) Finally, a showdown determines who wins the amounts bet. Division 4—Playing the game ˙ How to bet 268.(1) A player bets in a round of play by placing gaming chips, with the smaller denomination chips on top, in the appropriate area of the table layout. (2) A player may not make a bet merely by orally declaring the intended bet. ˙ Placing the blind bet and dealing the first cards 269.(1) Before a round of play can begin, the designated player must make the blind bet. (2) When the blind bet has been made, the dealer deals the hole cards and the first communal card. ˙ Sequence for first round of betting 270.(1) After the first communal card is dealt, each player (other than the designated player) in turn, starting with the player next to the designated player— (a) calls; or (b) calls and raises; or (c) folds. (2) When all the players other than the designated player have called, called and raised, or folded— (a) if all the other players have folded—the round of play finishes, and the blind bet is returned to the designated player; or
s 12 29 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 (b) if none of the players has raised but at least 1 has called—the designated player— (i) raises; or (ii) declines to raise; or (c) if 1 or more of the other players have raised, the designated player— (i) calls; or (ii) calls and raises; or (iii) folds. (3) Once the designated player has acted under subsection (2)(b) or (c), each player (including the designated player) in turn, starting with the player next to the designated player, and until the first round of betting finishes— (a) calls; or (b) calls and raises; or (c) folds. (4) The first round of betting finishes when— (a) a player raises and no player calls; or (b) 2 or more players have each contributed an equal amount to the pot, and both of the following apply— (i) no other player has contributed a greater amount to the pot; (ii) no player raises. (5) If subsection (4)(a) applies— (a) the dealer— (i) announces that the pot has been won; and (ii) returns the uncalled raise to the player so that the uncalled raise does not form part of the pot; and (iii) calculates the amount of the casino operator’s commission; and (iv) announces the amount of the pot and the amount of the commission; and
s 12 30 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 (v) deducts the commission from the pot; and (vi) passes the pot, with the commission deducted, to the player who raised; and (b) the round of play, as well as the first round of betting, finishes. (6) If subsection (4)(b) applies, the dealer deals the second communal card. ˙ Sequence for second, third, fourth and final rounds of betting 271.(1) This section explains the betting sequence for each of the second, third, fourth and final rounds of betting. (2) For the second, third and fourth rounds of betting, the opening bet must be equal to, or twice, the blind bet. (3) For the final round of betting, the opening bet be must equal to, or twice, 3 times or 4 times, the blind bet. (4) After the communal card needed to start the round of betting has been dealt, the designated player— (a) opens the betting by placing a bet in the pot; or (b) checks; or (c) folds. (5) If the designated player does not make an opening bet, each player in turn, starting with the player next to the designated player— (a) opens the betting by placing a bet in the pot; or (b) checks; or (c) folds. (6) If each active player checks in the second, third or fourth round of betting, the round of betting finishes and the next communal card is dealt. (7) If no player makes an opening bet in the final round of betting— (a) the dealer— (i) announces that the pot has been won; and (ii) calculates the amount of the casino operator’s commission;
s 12 31 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 and (iii) announces the amount of the pot and the amount of the commission; and (iv) deducts the commission from the pot; and (v) passes the pot, with the commission deducted, to the player who made the last blind bet; and (b) the round of play, as well as the round of betting, finishes. (8) Once an opening bet has been made, each active player in turn, starting with the player next to the player who made the opening bet, and until the round of betting finishes— (a) calls; or (b) calls and raises; or (c) folds. (9) If a player makes an opening bet but no player calls— (a) the dealer— (i) announces that the pot has been won; and (ii) returns the uncalled opening bet to the player so that the uncalled opening bet does not form part of the pot; and (iii) calculates the amount of the casino operator’s commission; and (iv) announces the amount of the pot and the amount of the commission; and (v) deducts the commission from the pot; and (vi) passes the pot, with the commission deducted, to the player who made the uncalled opening bet; and (b) the round of play, as well as the round of betting, finishes. (10) If a player calls and raises and no player calls— (a) the dealer— (i) announces that the pot has been won; and (ii) returns the uncalled raise to the player so that the uncalled
s 12 32 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 raise does not form part of the pot; and (iii) calculates the amount of the casino operator’s commission; and (iv) announces the amount of the pot and the amount of the commission; and (v) deducts the commission from the pot; and (vi) passes the pot, with the commission deducted, to the player who raised; and (b) the round of play, as well as the round of betting, finishes. (11) The round of betting, but not the round of play, finishes if 2 or more players have each contributed an equal amount to the pot, and both of the following apply— (a) no other player has contributed a greater amount to the pot; (b) no player raises. (12) If subsection (11) applies, and not all of the communal cards have been dealt, the dealer deals the next communal card. ˙ Showdown 272.(1) This section applies if— (a) the final round of betting is finished; but (b) no player has won the pot. (2) The last player to be called in the final round of betting (the “called player” ) shows the called player’s hole cards. (3) However, if all active players checked in the final round of betting, the designated player for the final round of betting (the “designated player” ) shows the designated player’s hole cards. (4) If another active player (the “other player” ) has a hand equal in value to or of greater value than the called player’s hand (if subsection (2) applies) or the designated player’s hand (if subsection (3) applies), the other player shows the other player’s hole cards. (5) The dealer—
s 12 33 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 (a) announces the winning hand or winning hands; and (b) calculates the amount of the casino operator’s commission; and (c) announces the amount of the pot and the amount of the commission; and (d) deducts the commission from the pot; and (e) passes the pot, with the commission deducted, to the winning player or players. (6) For subsection (5)(e), if there are 2 or more winning players, the pot is divided equally, in units of $1. (7) If there is an amount left over after the division under subsection (6), the amount is given to the player who— (a) shared in the pot; and (b) is seated closest to the designated player in the final round of betting. (8) The pot must not be divided on the basis of an agreement between 2 or more players, and each round of play must be played to its conclusion. ˙ Raises 273.(1) Not more than 3 players (not including a player who bets less than the amount needed for a raise and taps out) may raise in a round of betting. (2) If a player makes the first raise in a round of betting, the raise the player makes must be— (a) for the first round of betting—equal to or twice the blind bet; and (b) for the second, third and fourth rounds of betting—equal to, or twice, the opening bet made in the round of betting; and (c) for the final round of betting—equal to, or twice, 3 times or 4 times, the opening bet made in the round of betting. (3) If a player ( “player A” ) makes the second or third raise in a round of betting, the raise player A makes must be— (a) if the bet of the last player to bet before player A’s bet is a call
s 12 34 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 only—the amount of the call; or (b) if the bet of the last player to bet before player A’s bet is a call and a raise—the amount of player A’s call. (4) Despite subsections (1) to (3), if only 2 players are contesting a pot, each player may raise until the player’s table stake is used up. ˙ Tapping out 274.(1) A player “taps out” in a round of betting if the player— (a) wishes to stay in the round of play, but— (i) has some table stake remaining, but not enough to call; or (ii) has only enough table stake remaining to call; or (iii) after calling, has some table stake remaining, but not enough to raise; or (iv) has only enough table stake remaining to call and raise; and (b) bets the remaining amount of the player’s table stake by putting all the chips remaining in the player’s table stake into the pot. (2) If a player taps out, the player stays in the round of play until the showdown, but takes no further part in the round of betting in which the player taps out, and takes no part in any subsequent round of betting for the round of play. (3) Amounts bet by players that are more than the player who has tapped out has bet are placed in a separate pot. (4) A player who taps out is eligible to win a pot only if it was formed before the player tapped out. (5) Subsection (6) applies to a round of betting if, in the round of betting— (a) a player ( “player A” ) raises when tapping out; and (b) the amount player A bets is less than the amount needed for a raise; and (c) the order of acting for the round of betting is that all other active players (the “other players” ) have the opportunity to act before
s 12 35 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 player A acts. (6) For the remainder of the round of betting after player A raises and taps out, the other players may only call. (7) If a player ( “player B” ) taps out but there is no showdown (that is, because another player ( “player C” ) has made an uncalled raise, or because no player makes an opening bet for a round of betting and another player ( “player C” ) was the last player to make a blind bet in the round of play), entitlement to the pot formed before player B tapped out is decided on a comparison of player B’s hand and player C’s hand. (8) If, when player B’s hand and player C’s hand are to be compared under subsection (7), all 5 communal cards have not been dealt, the remaining communal cards must be dealt before the comparison is made. (9) The size of the pot is announced, and commission is deducted from it, before it is handed over. Example of operation of section— Player A taps out in the third round of betting. The final round of betting finishes and there is a showdown. Players B and C are the only still active players at the showdown, all other players (other than player A who tapped out) have folded. Player A’s hand is greater in value than player B’s hand, which in turn is greater in value than player C’s hand. Player A wins the pot formed before player A tapped out. Player B wins the separate pot formed after player A tapped out. ˙ Commission 275.(1) The commission to be deducted from a pot is as follows— (a) for a pot of $19 or less—nil; (b) for a pot of more than $19—5% of the highest amount of the pot that is wholly divisible by 20. (2) However, for deducting commission from a pot that is more than 100 times the minimum permissible wager for the game, the pot is taken to be 100 times the minimum permissible wager. (3) The casino operator may deduct less commission from a pot for a game if the players are told, before the rounds of play start, about the way the commission is to be calculated. (4) For calculating commission, if—
s 12 36 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 (a) a player wins more than 1 pot in a round of play, the amount of the pot is taken to be the total of all pots won; and (b) a player raises but is not called, the raise is taken not to be part of a pot; and (c) 2 or more players, holding hands of equal value, share a pot for a round of play and no other player has contributed to the pot, no commission is deducted from the pot. ˙ Table stake 276.(1) Before the dealer starts to deal the hole cards for a round of play (the “new round” ), a player who wishes to stay in the game but who has no table stake remaining, or whose remaining table stake is less than the minimum table stake, must be given the opportunity to increase the player’s table stake to at least the minimum table stake for the game. (2) If the player has no table stake remaining, and does not increase it under subsection (1) to at least the minimum table stake, the player must leave the game before the new round starts. (3) A player cannot, in a round of play, bet for another player, or give or loan chips to another player. ˙ Checking 277.(1) A player “checks” in a round of betting if the player declines to make a bet but does not fold. (2) A player may check only in the second, third, fourth or final rounds of betting. (3) When a player checks, the player is taken to indicate that the player wishes to continue as an active player in the round of play, but does not wish to make an opening bet. (4) The first player who may check in a round of betting is the player who is entitled to make the opening bet for the round of betting. (5) If a player checks, the next active player may also check. (6) However, a player may not check if a player has made an opening bet for the round of betting.
s 12 37 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 ˙ How to fold 278.(1) A player “folds” in a round of play if, in a round of betting— (a) the player places the player’s hole cards face down on the table; and (b) the player clearly indicates to the dealer that the player wishes to stop taking part in the round of play; and (c) the cards are collected by the dealer and placed in the circled area of the table layout. (2) Subsection (1) is the correct way under these rules for a player to fold in manila poker. (3) However, a player is taken to have folded, even though the player has failed to comply with these rules, if the player— (a) puts the player’s hole cards in the circled area of the table layout; or (b) in some other way clearly indicates to the dealer that the player wishes to stop taking part in the round of play. Division 5—Irregularities ˙ Collusion 279.(1) A player is required to play only in the player’s interest, and must not help, or try to help, another player in a way that could adversely affect a third player. (2) Only 1 player is allowed to play a hand, and the player must make all decisions affecting the hand without help or advice from another person. (3) In a round of play, a player must make sure no other person finds out what the player’s hole cards are. (4) Subsection (3) applies even if the player becomes an inactive player in the round of play. (5) Despite subsections (3) and (4), if information about the hole cards of a player who has become an inactive player is gained, through inadvertence or otherwise, by an active player, the active player must make
s 12 38 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 sure the information is given to all other active players. (6) If information about the hole cards of a player who has made a bet and has not been called is gained by another player, the other player must make sure the information is given to all other players. (7) A player may not look at the cards of a player who has folded, or at any undealt cards, in or after a round of play. ˙ Misdeals 280.(1) A “misdeal” happens for a round of play only if— (a) a card is exposed when the cards are cut; or (b) the cards are not cut before the first card is dealt for the round of play; or (c) the dealer exposes a hole card during the deal; or (d) the card intended to be the second communal card is found face up in the deck; or (e) the dealer— (i) deals a hole card out of turn; or (ii) deals no hole cards to a player; or (iii) fails to deal a second hole card to a player; or (iv) deals too many hole cards to a player; or (v) deals a hole card to a position where there is not a player for the round of play. (2) Only the dealer may declare a misdeal. (3) The dealer must declare a misdeal if the dealer becomes aware, before the first round of betting for the round of play starts, that the misdeal has happened. (4) However, the dealer must not declare a misdeal, and the round of play may be continued, if an event mentioned in subsection (1)(e) happens, but— (a) no player who has received a card the player should not have received has looked at the card; and
s 12 39 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 (b) the dealer reconstructs the deal and gives the players the cards they should have received. (5) The dealer must reconstruct the deal under subsection (4)(b) unless it is not practicable to reconstruct it. (6) If an event mentioned in subsection (1)(e)(v) happens, but a misdeal cannot be declared, the dealer, on becoming aware the event has happened, must place each card that should not have been dealt to the position into the circled area of the table layout. (7) If the dealer declares a misdeal for a round of play, the round of play is taken not to have started, and the cards must be shuffled and cut for a fresh round of play. ˙ Betting out of turn 281.(1) As soon as it is discovered in a round of betting that a player (the “out of turn player” ) has acted out of turn in the round of betting, each player (a “missed player” ) who should have had the opportunity to act in the round of betting before the out of turn player acted must be given the opportunity to act in the round of betting. (2) If, when acting out of turn, the out of turn player made a bet (the “out of turn bet” ), the out of turn bet stands if each missed player— (a) folds; or (b) checks; or (c) makes a bet less than or equal to the out of turn bet. (3) However, the out of turn player may fold, call or, if the round of betting is limited to 3 raises and there has not already been 3 raises in the round of betting, call and raise, if a missed player makes a bet greater than the out of turn bet. (4) If the out of turn player folds under subsection (3), the out of turn bet must be returned to the out of turn player. (5) Despite subsection (2), if the out of turn bet is greater than the betting limit, the excess amount is returned to the out of turn player.
s 12 40 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 ˙ Premature exposure of communal cards 282.(1) If it becomes evident to the dealer, after a round of betting (the “current round of betting” ) has started, but before it has finished, that the dealer has exposed the card intended to be the communal card to be exposed after the current round of betting is finished, the current round of betting continues, but a player may call or fold, but may not raise. (2) If the third, fourth or fifth communal card is exposed before, respectively, the second, third or fourth round of betting has started, the card is laid out with the previously exposed communal cards and when the round of betting starts, betting is restricted to the table minimum, and a player may call or fold, but may not raise. ˙ Holding the wrong number of hole cards 283.(1) The dealer must declare a player’s hand dead for a round of play if— (a) the dealer becomes aware that the player holds too few or too many hole cards; and (b) a misdeal is not declared for the round of play. (2) If a player’s hand is declared dead, the player is taken to have folded, and all bets made by the player on the hand before the hand is declared dead stay in the pot. (3) If a player’s hand is, or 2 or more players’ hands are, declared dead at a showdown and there is only 1 active player remaining to complete the showdown, the active player wins the pot. (4) If a player’s hand is, or 2 or more players’ hands are, declared dead at a showdown and there is no active player remaining to complete the showdown, the pot is won by the player who last folded (other than a player who is taken to have folded because the player’s hand was declared dead). ˙ Moving cards and exchanging information 284.(1) If a player folds, the player may not retrieve the player’s hole cards from the circled area of the table layout. (2) A player ( “player A” ) must not—
s 12 41 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 (a) exchange cards with another player; or (b) give information to another player about player A’s hand. ˙ Silence 285.(1) If a floor manager has reasonable cause to be concerned that the proper operation of a game at a table for a round of play is likely to be adversely affected by a player or players talking, the floor manager may direct the players at the table to be silent in the round of play. (2) If a player ( “player A” ) contravenes a direction of the floor manager given under subsection (1), the floor manager may direct player A, and any other player identified by the floor manager as a player to whom player A has given or has tried to give information, not to play the game at the same table at the casino. (3) A player who is given a direction given under subsection (2) must comply with the direction. ˙ Exclusion from game 286. If a floor manager suspects on reasonable grounds that a player at a table has contravened this part, the floor manager may do either or both of the following to the extent that the action is reasonable in the circumstances— (a) declare a bet made by the player to be void; (b) exclude the player from further participation in— (i) a round of play; or (ii) the game at the table.
s 12 42 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 PART 16—DRAW POKER Division 1—Interpretation ˙ Definitions 287. In this part— “act” , in a round of betting, means to fold, call, call and raise, or raise. “active player” , for a round of play, means a player who has not folded or tapped out. “bet” means an amount put out for a blind bet, an opening bet, a call or a raise. “blind bet” means— (a) a compulsory blind bet; or (b) an over-blind bet. “buck” means the marker used to show the player who is to place the first compulsory blind bet and be dealt the first cards in a round of play. “buck position” , for a round of play, means the position occupied by a player who has the buck for the round of play. “call” see section 288. “closest player” see section 293. “commission” means the amount the dealer deducts from a pot for payment to the casino. “compulsory blind bet” see section 306. “designated player” means— (a) the player in the buck position; or (b) if the player in the buck position is no longer an active player for the round of play—the next player after the player in the buck position who is still an active player for the round of play. “face value” , of a card, means— (a) the number of the card, namely, 2, 3, 4, 5, 6, 7, 8, 9 or 10; or
s 12 43 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 (b) the type of card, namely, jack, queen, king or ace. “final round of betting” means the betting that happens in a round of play after each active player has had the opportunity to replace 1 or more of the player’s cards. “first round of betting” means the betting that happens in a round of play after each player has been dealt the first cards to be dealt for the round of play. “flush” see section 291. “fold” , for a player in a round of play, means to indicate to the dealer that the player wishes to stop taking part in the round of play. “4 of a kind” see section 291. “full house” see section 291. “full pot betting” see section 311. “game” means the game made up of successive rounds of play of draw poker. “hand” , of a player, means the best poker hand available from the player’s cards. “half pot betting” see section 311. “inactive player” , for a round of play, means a player who has tapped out or folded. “minimum table stake” see section 295. “misdeal” see section 317. “next player” see section 293. “odd card” , in relation to another card or cards, means a card that is a different face value to the other card or cards. “odd card hand” see section 291. “1 pair” see section 291. “opening bet” , for a round of betting, means the bet with which a player opens the betting for the round. “over-blind bet” see section 306.
s 12 44 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 “player” means a player in a game of draw poker. “poker hand” see section 291. “poker ranking” see section 292. “pot” means an accumulation of amounts bet during a round of play. “raise” see section 289. “reduced deck” means— (a) for a deck of 32 cards, 32 identically backed cards containing an ace, king, queen, jack, 10, 9, 8 and 7 in each of spades, hearts, diamonds and clubs; and (b) for a deck of 40 cards, 40 identically backed cards containing an ace, king, queen, jack, 10, 9, 8, 7, 6 and 5 in each of spades, hearts, diamonds and clubs. “round of betting” , for a round of play, means— (a) the first round of betting for the round of play; or (b) the final round of betting for the round of play. “round of play” ordinarily includes dealing the cards, betting at the first round of betting, drawing of replacement cards, betting at the final round of betting, deciding the winning hand, deducting the commission and the winner collecting the pot. “royal flush” see section 291. “showdown” see section 310. “straddle betting” see section 311. “straight” see section 291. “straight flush” see section 291. “table stake” , of a player, means the amount (in chips) the player has on the table, before a round of play of the game starts, for betting in the round of play. “tap out” see section 312. “3 of a kind” see section 291. “2 pairs” see section 291.
s 12 45 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 ˙ Meaning of “call” and “called” 288.(1) A player ( “player A” ) “calls” another player ( “player B” ) if player A makes the bet needed to make the total amount bet by player A in a round of play equal to the total amount bet by ( “player B” ) in the round of play. (2) Under subsection (1), player B is the player who is “called” . (3) In the first round of betting, if player A is the first player entitled to call another player, and player B is the player who makes the opening bet, player A “calls” player B if player A makes a bet that is enough to bring the total amount bet so far by player A for the round of play equal to all blind bets made by player B plus player B’s opening bet. ˙ Meaning of “raise” 289. A player “raises” in a round of betting if the player calls and then bets an additional amount (a “raise” ). ˙ Meaning of “showdown” 290. A “showdown” happens when, for deciding the winning hand or hands, 1 or more players show their cards after the final round of betting. ˙ Meaning of various poker hands 291. The following poker hands have the meaning given opposite the hand— Poker hand Cards “odd card hand” any combination of 5 cards, other than another poker hand mentioned in this section “1 pair” 2 cards with the same face value and 3 other odd cards
s 12 46 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 “2 pairs” “3 of a kind” “straight” “flush” “full house” “4 of a kind” “straight flush” “royal flush” 2 cards with the same face value, another 2 cards with the same face value (other than the face value of the first 2 cards) and 1 other odd card 3 cards with the same face value and 2 other odd cards 5 cards of more than 1 suit running consecutively in face value 5 cards of the same suit but not running consecutively in face value 3 cards with the same face value and another 2 cards with same face value 4 cards with the same face value and 1 other odd card 5 cards of the same suit running consecutively in face value, other than a royal flush 10, jack, queen, king and ace of the same suit. ˙ Ranking of poker hands and cards 292.(1) The ranking of poker hands ( “poker ranking” ), from lowest to highest, is set out in subsections (2) and (3). (2) For a complete deck of 52 cards, the ranking is as follows— odd card hand 1 pair 2 pairs 3 of a kind straight
s 12 47 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 flush full house 4 of a kind straight flush royal flush. (3) For a reduced deck of 40 or 32 cards, the ranking is as follows— odd card hand 1 pair 2 pairs 3 of a kind straight full house flush 4 of a kind straight flush royal flush. (4) All suits of cards are equal. (5) Hands ranking the same, but with cards of different face values, rank according to the cards’ face values. (6) The ranking of cards, from lowest to highest, is as follows— (a) for a complete deck of 52 cards—2, 3, 4, 5, 6, 7, 8, 9, 10, jack, queen, king and ace; (b) for a reduced deck of 40 cards—5, 6, 7, 8, 9, 10, jack, queen, king and ace; (c) for a reduced deck of 32 cards—7, 8, 9, 10, jack, queen, king and ace. (7) For a complete deck of 52 cards, or a reduced deck of 40 cards or 32 cards, an ace ranks in a straight as high (as in a straight consisting of 10, jack, queen, king and ace).
s 12 48 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 (8) For a complete deck of 52 cards, an ace also ranks in a straight as low (as in a straight consisting of ace, 2, 3, 4 and 5). (9) Additionally, before the start of rounds of play using a reduced deck of 40 or 32 cards, the dealer may announce the ace to be low as well as high for the game. (10) If an announcement is made under subsection (9)— (a) when a reduced deck of 40 cards is in use, a player with an ace, 5, 6, 7 and 8 may count the ace as the lowest card of a straight having an 8 as its highest card; and (b) when a reduced deck of 32 cards is in use, a player with an ace, 7, 8, 9 and 10 may count the ace as the lowest card of a straight having a 10 as its highest card. (11) If 2 or more players’ hands have identical poker ranking and face values, the hands are of equal value. Examples of application of section— 1. A 9, 10, jack, queen, king straight beats a 7, 8, 9, 10, jack straight. 2. If there are 2 hands, each containing 2 pairs, the hand holding the highest pair in face values is ranked the higher. If each hand has an equally ranked pair, the face values of the second pairs decide the outcome. If each hand has 2 equally ranked pairs, the face value of the fifth card of each hand decides the outcome. If each of the fifth cards is equally ranked, the 2 hands are of equal value. ˙ Clockwise direction to be used 293.(1) The “next player” to another player (the “other player” ), means the player seated next to, or the player positioned after, the other player, going around the table in a clockwise direction. (2) The “closest player” to another player (the “other player” ) means the player seated closest to the other player, going around the table in a clockwise direction. (3) If, in a round of play, the dealer has to deal with players in turn, or the players have to act in turn, the dealer must deal with the players, or the players must act, going around the table in a clockwise direction.
s 12 49 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 Division 2—Table, layout and equipment ˙ Table and layout 294.(1) Draw poker is played at a table with places for not more than 8 players and 1 dealer. (2) The layout for the table is the layout approved by the chief executive, 5 but the layout must include— (a) a circle for discards; and (b) the casino’s name or logo. ˙ Equipment and information 295.(1) A table for the game must be equipped with the following— (a) a buck; (b) a cutting card; (c) a dealing shoe; (d) a drop box. (2) Additionally, a sign must be displayed at or near the table stating the “minimum table stake” for the game in letters and numbers not less than 8 mm high. (3) The casino operator must ensure the minimum table stake for the game at the table is not changed to a higher minimum table stake unless— (a) a sign showing the new minimum, and the proposed time of change, is displayed at or near the table for at least 20 minutes before the time of the proposed change; or (b) all players at the table agree to the change. 5 See section 62 (Gaming equipment and chips) of the Act.
s 12 127 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 (2) If subsection (1) does not apply, and a card intended to be dealt as a face up card, but not as the first face up card for a round of betting, is found face up in the shoe, it may be dealt as a face up card as if it had not been found face up. (3) When a card (the “exposed card” ) intended to be dealt as a third hole card for a player ( “player A” ) is found face up in the deck or is exposed by the dealer, the dealer must— (a) deal the exposed card to player A; and (b) after dealing all the third hole cards, retrieve the exposed card from player A; and (c) shuffle the exposed card into the undealt cards; and (d) deal a new third hole card to player A. ˙ Card prematurely exposed by dealer 405. If the dealer, before a round of betting (the “current round of betting” ) has finished, becomes aware that the dealer has prematurely exposed the card intended to be the next face up card to be dealt after the current round of betting is finished— (a) the current round of betting continues; and (b) before the next face up cards are dealt, the exposed card must be shuffled in with the other cards in the shoe. ˙ Insufficient cards to complete round of play 406.(1) If it becomes evident to the dealer after a round of betting in a round of play that there are not enough cards to complete the round of play, the dealer must take 1 additional card from the shoe and place it in the middle of the table. (2) The additional card becomes a communal card, and is taken to form part of each active player’s hand. ˙ Holding the wrong number of cards 407.(1) The dealer must declare a player’s hand dead for a round of play
s 12 128 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 if— (a) the dealer becomes aware that the player holds too few or too many cards; and (b) a misdeal is not declared for the round of play. (2) If a player’s hand is declared dead, the player is taken to have folded, and all bets made by the player on the hand before the hand is declared dead stay in the pot. (3) If a player’s hand is, or 2 or more players’ hands are, declared dead at a showdown and there is only 1 active player remaining to complete the showdown, the active player wins the pot. (4) If a player’s hand is, or 2 or more players’ hands are, declared dead at a showdown and there is no active player remaining to complete the showdown, the pot is won by the player who last folded (other than a player who is taken to have folded because the player’s hand was declared dead). ˙ Moving cards and exchanging information 408.(1) If a player folds, the player may not retrieve the player’s hole card from the circled area of the table layout. (2) A player ( “player A” ) must not— (a) exchange cards with another player; or (b) give information to another player about player A’s hand. ˙ Silence 409.(1) If a floor manager has reasonable cause to be concerned that the proper operation of a game at a table for a round of play is likely to be adversely affected by a player or players talking, the floor manager may direct the players at the table to be silent in the round of play. (2) If a player ( “player A” ) contravenes a direction of the floor manager given under subsection (1), the floor manager may direct player A, and any other player identified by the floor manager as a player to whom player A has given or has tried to give information, not to play the game at the same table at the casino.
s 12 129 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 (3) A player who is given a direction given under subsection (2) must comply with the direction. ˙ Exclusion from game 410. If a floor manager suspects on reasonable grounds that a player at a table has contravened this part, the floor manager may do either or both of the following to the extent that the action is reasonable in the circumstances— (a) declare a bet made by the player to be void; (b) exclude the player from further participation in— (i) a round of play; or (ii) the game at the table. PART 19—PAI GOW Division 1—Interpretation ˙ Definitions 411. In this part— “chong ranking 3” see section 412. “chung” see section 417. “co-banker” means a player banking in 50/50 partnership with the house. “exceptions” means the exceptions stated in division 13. “first player” , for a box, see section 422. “game” means the game of pai gow described in this part. “hand” means a setting of 4 tiles consisting of a low hand and a high hand. “house” means the casino operator. “house way” means the way the dealer sets the dealer’s hand, or the hand
s 12 130 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 of a player or player/banker. “la ja” see section 429. “pai gow tiles” means the 32 tiles with pai gow markings used for playing the game. “player/banker” means a player who has taken over the bank and who is covering the declared wagers of all other players. “round of play” , for the game, includes the following— (a) shuffling and stacking the tiles; (b) placing wagers; (c) dealing the tiles; (d) setting the players’ hands; (e) setting the bank’s hand; (f) determining and paying the winning wagers, determining and collecting the losing wagers, determining stand-offs and deducting commission. “shuffle” means turn face down on the table and mix thoroughly by hand. “tile” see section 414. “tumbler” means a non-transparent cover in the shape of a cup, used to contain and shake the 3 dice used in the game. ˙ Meaning of “chong ranking 3” 412.(1) “Chong ranking 3” is made up of 2 tiles with a point value of 3. (2) The highest single tile of the 2 tiles must have a ranking of high 6 (chong). Example— To achieve chong ranking 3 in a low hand, it is necessary to have a point value of 3, and to include a single ranking tile of high 6 or higher (that is, 12, 2, high 8 or high 4).
s 12 131 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 Division 2—Table and layout ˙ The table 413.(1) Pai gow is played on a table having on 1 side places for the players and on the opposite side a place for the dealer. (2) The layout for the table— (a) is the layout in diagram 16 or a similar layout approved by the chief executive; 10 and (b) must include the following— (i) the name or logo of the casino; (ii) not more than 8 numbered circular areas to indicate boxes for wagers; (iii) 2 circular areas in front of the dealer for placing winning and losing wagers; (iv) a drop box. Division 3—Tiles and tile ranking ˙ Tiles 414. Pai gow is played with 32 “tiles” , in the nature of dominos— (a) the faces of which bear individual markings shown in diagrams 17, 18 and 19; and (b) the backs of which are of the same colour and design. ˙ Tile ranking 415.(1) The ranking of pairs from highest to lowest is shown in diagram 17, and is as follows— gee jun 10 See section 62 (Gaming equipment and chips) of the Act.
s 12 132 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 teen day yun gor mooy chong bon foo ping tit look chop gow chop bot chop chit chop ng. (2) The ranking of wongs, gongs and high nines from highest to lowest is shown in diagram 18, and is as follows— teen wong day wong teen gong day gong teen high nine day high nine. (3) The ranking of single ranking tiles from highest to lowest is shown in diagram 19, and is as follows— 12 2 high 8
s 12 133 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 high 4 high 10 high 6 low 4 11 low 10 high 7 low 6 9 (2 tiles) low 8 (2 tiles) low 7 (2 tiles) 5 (2 tiles) 3/6 (2 tiles). ˙ Tile point counts 416.(1) The point count, if no ranking hand is to be played, is determined by totalling the value of the 2 tiles forming the hand. (2) If the total of the tiles is a 2 digit number, the left digit of the number is discarded as having no value, and the right digit (from 0 to 9) is taken to be the point count of the hand. Division 4—Other equipment and its use ˙ Chung 417. A marker (a “chung” ) must be used to show who is banking, or who is co-banking, in a round of play. ˙ Tumbler device, dice and cover 418.(1) Three identical dice must be used to decide which box receives
s 12 134 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 the first set of tiles. (2) A tumbler must be used to shake the dice. ˙ Use of dice 419.(1) After the tiles are cut, the dice are shaken in a way ensuring that all dice tumble. (2) The total of the 3 dice determines which box receives the first set of tiles. (3) The dealer counts in a counterclockwise direction, starting counting with the box designated by the chung as 1, 9 or 17. Division 5—Wagers ˙ Placing wagers 420.(1) Once the dealer calls ‘no more bets’, a player must not handle, remove or change an original wager, or place an additional wager, until the wager has been decided and dealt with. (2) All wagers at pai gow must be made by placing gaming chips, with the smaller denomination chips on top, in the appropriate wager area of the pai gow layout. ˙ Maximum and minimum wagers 421.(1) Maximum and minimum permissible wagers set for a table apply in a round of play subject to the following— (a) if a player is player/banking, wagers are accepted having regard to the player’s ability to meet the player’s maximum liability; (b) if the house is co-banking, the following apply— (i) a maximum house liability must be displayed at or near the table; (ii) no specific box maximum applies; (iii) wagers must be placed in a way to ensure—
s 12 135 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 (A) the house’s maximum liability is not more than the amount displayed; and (B) the co-banker’s maximum liability is not more than the amount the co-banker is able to meet; (c) if, under an arrangement under section 64A 11 of the Act, a player wagers in excess of the permissible maximum wager for the table, the player is the only player allowed to wager on the box the player is using; (d) if the total of all wagers on a box is equal to or more than half the stated table maximum, a marker (a “priority set marker” ) must be placed at the box before the tiles are dealt for the round of play; (e) the maximum house liability when co-banking must not exceed 7 times the box maximum. (2) If a priority set marker is placed at a box, the hand for that box must be set before players at other boxes look at or start setting their tiles. ˙ Number of players for a box 422.(1) Not more than 3 players may wager on 1 box. (2) If more than 1 player wagers on a box, the decisions about the tiles are called by the player who has been wagering on the box without interruption for the longest time (the “first player” ). ˙ Number of hands for a player 423.(1) A player may set only 1 hand of tiles in a round of play. (2) However, a player may wager on 2 boxes and set 2 hands of tiles against the house if— (a) the player is the only player at the table; and (b) 1 wager is at least twice the amount of the other wager; and (c) the player first sets the tiles for the player’s highest wager; and 11 Section 64A (Wagers other than permissible minimum and maximum wagers)
s 12 136 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 (d) the player does not change the tiles mentioned in paragraph (c) once they have been set. Division 6—The bank ˙ Use of the chung 424.(1) When a player is the bank for a round of play, the player’s designation as the bank is shown by placing a chung in front of the player’s position. (2) When the house is the bank, the house’s designation as the bank is shown by placing a chung in front of the area designated for the game as box 1. (3) For co–banking, a chung must be placed in a way that shows both house and player participation in the bank. ˙ Appointment as bank 425.(1) The house is the bank exclusively unless a player is a player/banker or co-banker. (2) For a player to have the option of player/banking or co-banking, the player must have played the previous round of play on the box on which the player intends to take the bank. (3) However, if a player is player/banker or co-banker for the round of play immediately after a round of play for which the house was the bank, the player may act as player/banker or co-banker on the box designated as box 1. (4) For a player to be player/banker, the player must be able to cover all other players’ wagers. (5) A player who has the option to be player/banker may choose to co-bank. (6) Two or more players may combine their chips to become player/banker. (7) If subsection (6) applies, the players who are player/banking—
s 12 137 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 (a) must designate a player or players to handle the tiles; and (b) must not wager on another hand for the round of play for which they are player/banking. (8) The house, through the dealer, is the bank for the first round of play after the start of play for the game, or after the game is restarted after a break in play. (9) After the first round of play mentioned in subsection (8), the bank is offered around the table to the first player at each box, starting with the first player at the box designated as box 2, and moving around the table from box to box in a counterclockwise direction. (10) A player ( “player A” ) may be player/banker or co-banker for not more than 2 consecutive rounds of play. (11) After player A has been player/banker or co-banker for 2 consecutive rounds of play, the bank is again offered around the table in a counterclockwise direction, starting with the player next to player A. (12) If the bank is offered under subsection (11) but no player, or only player A, wishes to player/bank or co-bank, the house must take over the bank exclusively for at least 1 round of play. (13) If the house is the bank for a round of play, the tiles for the bank’s hand are delivered to box 1, and another player must not wager on box 1 for the round of play. Division 7—Payout odds and commission ˙ Winning wagers and commission 426.(1) A winning wager on a player’s hand is paid at the odds of even money, but 5% is deducted from the payout for commission. (2) A player who has or who shares in the bank for a round of play is charged 5% commission on any profits made after all players’ losing wagers have been collected and all players’ winning wagers have been paid. (3) For co-banking, if the commission charged cannot be paid exactly from the table, the amount on which commission is to be paid is rounded down to the nearest multiple of the minimum permissible table wager.
s 12 138 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 Example for subsection (3)— If the amount on which a co-banker is to pay commission is $97.50, and the minimum table wager is $5, the commission is paid on $95.00. Division 8—Opening of table for gaming ˙ Sorting, inspecting and shuffling the tiles 427.(1) After receiving the 32 tiles at the table, the dealer and the floor manager must sort and inspect the tiles independently. (2) After the tiles have been sorted and inspected, the dealer must spread the tiles face up on the table in their ranking pairs for visual inspection by the first player or players to arrive at the table. (3) After a player or players has been given an opportunity to look at the tiles, the tiles must be shuffled and stacked in preparation for the first round of play. Division 9—Shuffle and cut of the tiles ˙ Shuffling and stacking for each round of play 428.(1) The dealer must shuffle and stack the tiles at the start of each round of play. (2) The dealer must stack the tiles into 8 groups of 4. ˙ La ja 429.(1) Once the tiles have been stacked, the dealer may perform an additional shuffle known as a “la ja” , but only if requested by— (a) a player/banker; or (b) if the house is the banker—a player; or (c) if a player is co-banker—the player. (2) The dealer must perform a la ja in the way approved by the chief executive.
s 12 139 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 ˙ Cutting the tiles 430.(1) Tiles must be cut in the way approved by the chief executive. (2) The approved cuts must be displayed on a sign on or near the table. (3) If the house holds the bank the tiles must be cut in the house way. ‘(4) If a player holds the bank, or is co-banking, the player may choose the approved cut to be used. (5) A player must not touch a tile during the shuffling or cutting of the tiles for a round of play. ˙ Replacing the tiles 431.(1) A tile may be replaced after a round of play if a tile becomes unfit for further use. (2) If it is decided to replace all the tiles rather than substitute individual tiles, the new tiles must be checked, shuffled and cut in the way applying for the start of the rounds of play for the game. (3) At the discretion of the casino operator at the completion of a round of play, but before the shuffle for the next round of play, the tiles may be checked, arranged in rank order, and, if appropriate, removed from the table and replaced with new tiles. Division 10—Dealing the tiles ˙ The deal 432. Once it is decided which player is to receive the first tiles, a group of 4 tiles is dealt to each player, going around the table in a counterclockwise direction. ˙ Controlling the tiles 433.(1) When a player sets the player’s tiles, it is the player’s own responsibility to keep the faces of the tiles concealed from all other players. (2) A player must keep all tiles under the player’s control in—
s 12 140 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 (a) the playing area; and (b) the view of the dealer and the floor manager. (3) Only the first player for a box may handle the tiles dealt to the box. (4) However, if 2 players are player/banking, both may handle the tiles. (5) If more than 2 players are player/banking, only 2 of those players may handle the tiles. Division 11—Setting the hands ˙ Hands 434.(1) A player forms 2 hands from the 4 tiles dealt to the player. (2) The player aims to form a low hand from 2 of the tiles and a high hand from 2 of the tiles. ˙ Setting the hands 435.(1) It is the responsibility of a player to whom tiles are dealt to set the player’s tiles into the low hand and the high hand. (2) It is the responsibility of each player to correctly compute the point count of the player’s hand. (3) Once a hand has been set into a low and a high hand, it must be placed face down on the table as 2 separate hands. (4) A hand’s setting must not be changed until the wager for the hand has been dealt with in the round of play. (5) All hands must be set before any tiles are exposed. (6) Once all players (other than a player who is a player/banker or a co-banker) have set their tiles, the bank— (a) exposes the bank’s tiles; and (b) sets the bank’s hand. (7) Neither the dealer nor a player may view unplayed tiles until settlement of all wagers is completed.
s 12 141 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 ˙ Particular settings 436.(1) A player or player/banker may request the dealer to set the hand of the player or player/banker in the house way. (2) After the tiles are exposed the dealer must show the low hand by placing the low hand tiles horizontally to the dealer and the high hand by placing the high hand tiles vertically to the dealer. (3) When the house is the bank or has a share in the bank, the dealer must set the bank’s tiles the house way. Division 12—Setting the hands the house way ˙ This division 437. This division gives directions for setting hands the house way. ˙ General guide 438. As a general guide, and subject to the exceptions, the dealer sets the dealer’s hand the house way in the following basic ranking— (a) play the pairs; (b) play 2 or 12 with 7, 8 or 9; (c) play 2 small tiles that equal 7, 8 or 9; (d) play the biggest tile with the smallest. ˙ General rules 439.(1) This section states general rules for setting a hand the house way. (2) If it is not possible to set the low hand at chong ranking 3 or better, the whole hand must be set to maximise the high hand. (3) If it is not possible to set the high hand at 7 or better, the whole hand must be set to minimise the difference between the high hand and the low hand.
s 12 142 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 ˙ Pair splitting 440.(1) If there are 2 ranking pairs play the 2 pairs as 2 hands. (2) The following pairs, and no others, may be split— teen (12) day (2) 7s, 8s and 9s. (3) However, the pairs may not be split if higher play is possible. (4) The pairs are split in the following ways— (a) split teen and day— (i) to make 6 and 8 or better; and (ii) with 9 and 11; (b) split 9s, to make 9 and 9 or better; (c) split 8s, to make 7 and 9 or 8 and 8 or better; (d) split 7s, to make 7 and day 9 or better. ˙ Wongs, gongs and high nines 441.(1) If no pair play is possible, play a high nine, gong or wong in that order. (2) When there is a choice between playing a teen and playing a day when making a wong, gong or high nine, always play the teen on the high hand. (3) Always play gong and wong over the high nine, when chong ranking 3 is not achieved on the low hand. (4) Play wong over gong and high nine when the fourth tile is 11. ˙ High ranking tiles 442.(1) If possible, when the high hand is 7 or less, play the high ranking tile on the low hand. (2) If possible, when the high hand is 8 or 9, play the high ranking tile
s 12 143 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 on the high hand. (3) If there is a choice, do not play 2 high ranking tiles on the same hand. Division 13—Setting the hands for exceptions ˙ Individual exceptions 443.(1) This section gives directions for setting the hands for the exceptions. (2) With a 7, high 8, high 10 and 11 play 7 and 9. (3) With a high 4, high 8, low 8 and a 6 or 7, play the high 8 on the high hand. (4) With a 3, 5, 6 and a 2 or 12 play 7 and 9 instead of 8 and 8. (5) With a 3, 4, 5, and a tile not making a pair, play the 9. (6) With a high 8, low 8 and a 9 with a 10, play high 8 in the low hand. Division 14—Payment and collection of wagers ˙ Deciding on hands 444.(1) A player’s hand is a winning hand if— (a) the low hand tiles are higher ranking than the bank’s low hand tiles; and (b) the high hand tiles are higher ranking than the bank’s high hand tiles. (2) A stand off happens between a player and the bank if— (a) the player’s low hand tiles are higher ranking than the bank’s low hand tiles, but the player’s high hand tiles are lower ranking than the bank’s high hand tiles; or (b) the player’s high hand tiles are higher ranking than the bank’s high hand tiles, but the player’s low hand tiles are lower ranking than the bank’s low hand tiles.
s 12 144 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 (3) If a player has the same total on both hands as the bank, only the highest ranking individual tile from each hand is considered for deciding the winning hand. (4) If the bank and a player have high hands of the same value and the bank’s highest ranking tile is of equal ranking to the player’s highest ranking tile, the bank’s high hand is taken to be higher than the player’s high hand. (5) If the bank and a player have low hands of the same value and the bank’s highest ranking tile is of equal ranking to the player’s highest ranking tile, the bank’s low hand is taken to be higher than the player’s low hand. (6) Despite subsection (5), if both the bank and a player have low hands that both total zero, the bank’s hand wins regardless of who holds the highest ranking tile. ˙ Wagers and commission 445. After the result of a round of play is announced, the dealer must collect all losing wagers, pay all winning wagers and collect any commission owed. Division 15—Irregularities ˙ Dice 446. If, after the dice have been shaken, 1 or more of the 3 dice are not lying flat on the base of the dice cup, the shake of the dice is taken to have been ineffective, and the dice cup must be shaken again. ˙ Shuffling and stacking 447. If the dealer exposes a tile when the tiles are shuffled or stacked (including when performing la ja), the dealer must shuffle the tiles again, and stack them.
s 12 145 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 ˙ Dealing irregularities 448.(1) This section applies for events that happen when tiles are dealt. (2) If the dealer exposes 1 tile of a player’s hand (including a player/banker’s hand), the hand must nevertheless be played. (3) If the dealer exposes 2 or more tiles of a player’s hand (other than a player/banker’s hand), and the player has not looked at any tile the dealer did not expose, the player may choose to— (a) have the player’s tiles removed from play and retrieve the player’s wager; or (b) play the hand as dealt, despite the exposed tiles. (4) If the dealer exposes 2 or 3 tiles of a player/banker’s hand, and the player/banker has not looked at any tile the dealer did not expose, the player/banker may choose to— (a) require the tiles to be shuffled, stacked and dealt again; or (b) play the hand as dealt, despite the exposed tiles. (5) If the dealer deals the tiles to the players in a way that does not comply with this part, or particular procedures applying in the casino for the playing of the game, the tiles must be shuffled, stacked and dealt again. ˙ Exposing of tiles 449.(1) If tiles in the house’s or a co-banker’s hand are exposed, the hand must be played. (2) If a player/banker exposes the player/banker’s own tiles the hand must be played. ˙ Incorrect setting of tiles 450. If a hand should be set in the house way but is not, the hand must be rearranged so that it is set in the house way. ˙ Abandoned round of play 451. If a round of play (including the dealing for the round) is not
s 12 146 s 12 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 completed because, under this division, tiles must be reshuffled, the players may retrieve the wagers they have made for the round. ˙ Failure to wager 452. Before a new round of play starts, the dealer may require a player to vacate the player’s seat at the table if— (a) the player failed to make a wager for the 3 consecutive previous rounds of play; and (b) for the new round of play, all other seats at the table are occupied. ˙ Silence 453.(1) This section applies if the floor manager considers that it is necessary, for the proper operation of the game at a table, that a direction be given under this section. (2) The floor manager may direct that all players be silent after the first tiles of a round are dealt. (3) A player who contravenes a direction given under subsection (2) contravenes these rules. ˙ Contravention of rules 454. If a floor manager, believes, on reasonable grounds, that a player has contravened this part, the floor manager may, as appropriate— (a) cancel the player’s wager; or (b) exclude the player from the game; or (c) exclude the player from playing the game at the same table as another player.
147 Casino Gaming Amendment Rule (No. 1) DIAGRAM 16—TABLE LAYOUT No. 2, 1996
148 Casino Gaming Amendment Rule (No. 1) DIAGRAM 17—RANKING PAIRS No. 2, 1996
149 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 DIAGRAM 18—WONGS, GONGS AND HIGH NINES
150 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 DIAGRAM 19—SINGLE RANKING TILES .’
s 13 151 s 13 Casino Gaming Amendment Rule (No. 1) No. 2, 1996 ˙ Amendment of schedule (Dictionary) 13. Schedule— insert— “card machine” means an item of gaming equipment combining a card mixing device and a card dealing device, approved by the chief executive under section 62 12 of the Act for use in the game stated in the approval, that is used— (a) for randomly mixing discards into the stack from which cards are dealt; and (b) as a shoe for dealing cards.’. ENDNOTES 1. Made by the Minister on 11 January 1996. 2. Notified in the gazette on 12 January 1996. 3. Laid before the Legislative Assembly on . . . 4. The administering agency is the Treasury Department. © State of Queensland 1996 12 Section 62 (Gaming equipment and chips) of the Act
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